Enregistré dans:
Détails bibliographiques
Auteurs principaux: Laffan, Nate, Hom, Ashley, Castillo, Andrea Nadine, Gitelman, Elizabeth, Zhao, Rebecca, Shenoy, Nikita, Schweig, Kaia Rae, Isbister, Katherine
Format: Preprint
Publié: 2025
Sujets:
Accès en ligne:https://arxiv.org/abs/2510.07610
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866918157103398912
author Laffan, Nate
Hom, Ashley
Castillo, Andrea Nadine
Gitelman, Elizabeth
Zhao, Rebecca
Shenoy, Nikita
Schweig, Kaia Rae
Isbister, Katherine
author_facet Laffan, Nate
Hom, Ashley
Castillo, Andrea Nadine
Gitelman, Elizabeth
Zhao, Rebecca
Shenoy, Nikita
Schweig, Kaia Rae
Isbister, Katherine
contents The Slow Space Editor is a 2D tool for creating 3D spaces. It was built as part of a research-through-design project that investigates how Virtual and Mixed Reality (XR) environments might be used for reflection and attention restoration. In this phase, we seek to radically simplify the creation of virtual environments, thereby broadening the potential group of users who could benefit from them. The research described in this paper has three aspects. First, we define the concept of "slow space," situating it alongside existing research in HCI and environmental psychology. Second, we report on a series of interviews with professional designers about how slow spaces are created in the physical world. Third, we share the design of the tool itself, focussing on the benefits of providing a simple method for users to control their environments. We conclude with our findings from a 19-person qualitative study of the tool.
format Preprint
id arxiv_https___arxiv_org_abs_2510_07610
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The Slow Space Editor : Broadening Access to Restorative XR
Laffan, Nate
Hom, Ashley
Castillo, Andrea Nadine
Gitelman, Elizabeth
Zhao, Rebecca
Shenoy, Nikita
Schweig, Kaia Rae
Isbister, Katherine
Human-Computer Interaction
The Slow Space Editor is a 2D tool for creating 3D spaces. It was built as part of a research-through-design project that investigates how Virtual and Mixed Reality (XR) environments might be used for reflection and attention restoration. In this phase, we seek to radically simplify the creation of virtual environments, thereby broadening the potential group of users who could benefit from them. The research described in this paper has three aspects. First, we define the concept of "slow space," situating it alongside existing research in HCI and environmental psychology. Second, we report on a series of interviews with professional designers about how slow spaces are created in the physical world. Third, we share the design of the tool itself, focussing on the benefits of providing a simple method for users to control their environments. We conclude with our findings from a 19-person qualitative study of the tool.
title The Slow Space Editor : Broadening Access to Restorative XR
topic Human-Computer Interaction
url https://arxiv.org/abs/2510.07610