DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream

Fuente: arXiv
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Auteurs principaux: He, Junhao, Wang, Jiaxu, Li, Jia, Sun, Mingyuan, Zhang, Qiang, Cao, Jiahang, Zhang, Ziyi, Gu, Yi, Sun, Jingkai, Xu, Renjing
Format: Preprint
Publié: 2025
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author He, Junhao
Wang, Jiaxu
Li, Jia
Sun, Mingyuan
Zhang, Qiang
Cao, Jiahang
Zhang, Ziyi
Gu, Yi
Sun, Jingkai
Xu, Renjing
author_facet He, Junhao
Wang, Jiaxu
Li, Jia
Sun, Mingyuan
Zhang, Qiang
Cao, Jiahang
Zhang, Ziyi
Gu, Yi
Sun, Jingkai
Xu, Renjing
contents Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might have more choices to reach the corresponding pixel in the second frame. Event cameras can asynchronously capture rapid visual changes and are robust to motion blur, but they do not provide color information. Intuitively, the event stream can provide deterministic constraints for the inter-frame large motion by the event trajectories. Hence, combining low-temporal-resolution images with high-framerate event streams can address this challenge. However, it is challenging to jointly optimize Dynamic 3DGS using both RGB and event modalities due to the significant discrepancy between these two data modalities. This paper introduces a novel framework that jointly optimizes dynamic 3DGS from the two modalities. The key idea is to adopt event motion priors to guide the optimization of the deformation fields. First, we extract the motion priors encoded in event streams by using the proposed LoCM unsupervised fine-tuning framework to adapt an event flow estimator to a certain unseen scene. Then, we present the geometry-aware data association method to build the event-Gaussian motion correspondence, which is the primary foundation of the pipeline, accompanied by two useful strategies, namely motion decomposition and inter-frame pseudo-label. Extensive experiments show that our method outperforms existing image and event-based approaches across synthetic and real scenes and prove that our method can effectively optimize dynamic 3DGS with the help of event data.
format Preprint
id arxiv_https___arxiv_org_abs_2510_07752
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
He, Junhao
Wang, Jiaxu
Li, Jia
Sun, Mingyuan
Zhang, Qiang
Cao, Jiahang
Zhang, Ziyi
Gu, Yi
Sun, Jingkai
Xu, Renjing
Computer Vision and Pattern Recognition
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might have more choices to reach the corresponding pixel in the second frame. Event cameras can asynchronously capture rapid visual changes and are robust to motion blur, but they do not provide color information. Intuitively, the event stream can provide deterministic constraints for the inter-frame large motion by the event trajectories. Hence, combining low-temporal-resolution images with high-framerate event streams can address this challenge. However, it is challenging to jointly optimize Dynamic 3DGS using both RGB and event modalities due to the significant discrepancy between these two data modalities. This paper introduces a novel framework that jointly optimizes dynamic 3DGS from the two modalities. The key idea is to adopt event motion priors to guide the optimization of the deformation fields. First, we extract the motion priors encoded in event streams by using the proposed LoCM unsupervised fine-tuning framework to adapt an event flow estimator to a certain unseen scene. Then, we present the geometry-aware data association method to build the event-Gaussian motion correspondence, which is the primary foundation of the pipeline, accompanied by two useful strategies, namely motion decomposition and inter-frame pseudo-label. Extensive experiments show that our method outperforms existing image and event-based approaches across synthetic and real scenes and prove that our method can effectively optimize dynamic 3DGS with the help of event data.
title DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.07752