SViM3D: Stable Video Material Diffusion for Single Image 3D Generation

Fuente: arXiv
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Auteurs principaux: Engelhardt, Andreas, Boss, Mark, Voleti, Vikram, Yao, Chun-Han, Lensch, Hendrik P. A., Jampani, Varun
Format: Preprint
Publié: 2025
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author Engelhardt, Andreas
Boss, Mark
Voleti, Vikram
Yao, Chun-Han
Lensch, Hendrik P. A.
Jampani, Varun
author_facet Engelhardt, Andreas
Boss, Mark
Voleti, Vikram
Yao, Chun-Han
Lensch, Hendrik P. A.
Jampani, Varun
contents We present Stable Video Materials 3D (SViM3D), a framework to predict multi-view consistent physically based rendering (PBR) materials, given a single image. Recently, video diffusion models have been successfully used to reconstruct 3D objects from a single image efficiently. However, reflectance is still represented by simple material models or needs to be estimated in additional steps to enable relighting and controlled appearance edits. We extend a latent video diffusion model to output spatially varying PBR parameters and surface normals jointly with each generated view based on explicit camera control. This unique setup allows for relighting and generating a 3D asset using our model as neural prior. We introduce various mechanisms to this pipeline that improve quality in this ill-posed setting. We show state-of-the-art relighting and novel view synthesis performance on multiple object-centric datasets. Our method generalizes to diverse inputs, enabling the generation of relightable 3D assets useful in AR/VR, movies, games and other visual media.
format Preprint
id arxiv_https___arxiv_org_abs_2510_08271
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SViM3D: Stable Video Material Diffusion for Single Image 3D Generation
Engelhardt, Andreas
Boss, Mark
Voleti, Vikram
Yao, Chun-Han
Lensch, Hendrik P. A.
Jampani, Varun
Graphics
Computer Vision and Pattern Recognition
Machine Learning
We present Stable Video Materials 3D (SViM3D), a framework to predict multi-view consistent physically based rendering (PBR) materials, given a single image. Recently, video diffusion models have been successfully used to reconstruct 3D objects from a single image efficiently. However, reflectance is still represented by simple material models or needs to be estimated in additional steps to enable relighting and controlled appearance edits. We extend a latent video diffusion model to output spatially varying PBR parameters and surface normals jointly with each generated view based on explicit camera control. This unique setup allows for relighting and generating a 3D asset using our model as neural prior. We introduce various mechanisms to this pipeline that improve quality in this ill-posed setting. We show state-of-the-art relighting and novel view synthesis performance on multiple object-centric datasets. Our method generalizes to diverse inputs, enabling the generation of relightable 3D assets useful in AR/VR, movies, games and other visual media.
title SViM3D: Stable Video Material Diffusion for Single Image 3D Generation
topic Graphics
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2510.08271