EGSTalker: Real-Time Audio-Driven Talking Head Generation with Efficient Gaussian Deformation

Fuente: arXiv
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Autores principales: Zhu, Tianheng, Yu, Yinfeng, Wang, Liejun, Sun, Fuchun, Zheng, Wendong
Formato: Preprint
Publicado: 2025
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author Zhu, Tianheng
Yu, Yinfeng
Wang, Liejun
Sun, Fuchun
Zheng, Wendong
author_facet Zhu, Tianheng
Yu, Yinfeng
Wang, Liejun
Sun, Fuchun
Zheng, Wendong
contents This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to synthesize high-quality facial animations. The framework comprises two key stages: static Gaussian initialization and audio-driven deformation. In the first stage, a multi-resolution hash triplane and a Kolmogorov-Arnold Network (KAN) are used to extract spatial features and construct a compact 3D Gaussian representation. In the second stage, we propose an Efficient Spatial-Audio Attention (ESAA) module to fuse audio and spatial cues, while KAN predicts the corresponding Gaussian deformations. Extensive experiments demonstrate that EGSTalker achieves rendering quality and lip-sync accuracy comparable to state-of-the-art methods, while significantly outperforming them in inference speed. These results highlight EGSTalker's potential for real-time multimedia applications.
format Preprint
id arxiv_https___arxiv_org_abs_2510_08587
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle EGSTalker: Real-Time Audio-Driven Talking Head Generation with Efficient Gaussian Deformation
Zhu, Tianheng
Yu, Yinfeng
Wang, Liejun
Sun, Fuchun
Zheng, Wendong
Sound
Artificial Intelligence
Audio and Speech Processing
This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to synthesize high-quality facial animations. The framework comprises two key stages: static Gaussian initialization and audio-driven deformation. In the first stage, a multi-resolution hash triplane and a Kolmogorov-Arnold Network (KAN) are used to extract spatial features and construct a compact 3D Gaussian representation. In the second stage, we propose an Efficient Spatial-Audio Attention (ESAA) module to fuse audio and spatial cues, while KAN predicts the corresponding Gaussian deformations. Extensive experiments demonstrate that EGSTalker achieves rendering quality and lip-sync accuracy comparable to state-of-the-art methods, while significantly outperforming them in inference speed. These results highlight EGSTalker's potential for real-time multimedia applications.
title EGSTalker: Real-Time Audio-Driven Talking Head Generation with Efficient Gaussian Deformation
topic Sound
Artificial Intelligence
Audio and Speech Processing
url https://arxiv.org/abs/2510.08587