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| Autori principali: | , , , , , |
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| Natura: | Preprint |
| Pubblicazione: |
2025
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| Soggetti: | |
| Accesso online: | https://arxiv.org/abs/2510.08851 |
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| _version_ | 1866917320287322112 |
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| author | Mao, Le Liu, Andrew H. Zabounidis, Renos Niu, Yanan Kingston, Zachary Campbell, Joseph |
| author_facet | Mao, Le Liu, Andrew H. Zabounidis, Renos Niu, Yanan Kingston, Zachary Campbell, Joseph |
| contents | Intelligent exploration remains a critical challenge in reinforcement learning (RL), especially in visual control tasks. Unlike low-dimensional state-based RL, visual RL must extract task-relevant structure from raw pixels, making exploration inefficient. We propose Concept-Driven Exploration (CDE), which leverages a pre-trained vision-language model (VLM) to generate object-centric visual concepts from textual task descriptions as weak, potentially noisy supervisory signals. Rather than directly conditioning on these noisy signals, CDE trains a policy to reconstruct the concepts via an auxiliary objective, learning general representations of the concepts and using reconstruction accuracy as an intrinsic reward to guide exploration toward task-relevant objects. Across five challenging simulated visual manipulation tasks, CDE achieves efficient, targeted exploration and remains robust to both synthetic errors and noisy VLM predictions. Finally, we demonstrate real-world transfer by deploying CDE on a Franka arm, attaining an 80\% success rate in a real-world manipulation task. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2510_08851 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | CDE: Concept-Driven Exploration for Reinforcement Learning Mao, Le Liu, Andrew H. Zabounidis, Renos Niu, Yanan Kingston, Zachary Campbell, Joseph Robotics Intelligent exploration remains a critical challenge in reinforcement learning (RL), especially in visual control tasks. Unlike low-dimensional state-based RL, visual RL must extract task-relevant structure from raw pixels, making exploration inefficient. We propose Concept-Driven Exploration (CDE), which leverages a pre-trained vision-language model (VLM) to generate object-centric visual concepts from textual task descriptions as weak, potentially noisy supervisory signals. Rather than directly conditioning on these noisy signals, CDE trains a policy to reconstruct the concepts via an auxiliary objective, learning general representations of the concepts and using reconstruction accuracy as an intrinsic reward to guide exploration toward task-relevant objects. Across five challenging simulated visual manipulation tasks, CDE achieves efficient, targeted exploration and remains robust to both synthetic errors and noisy VLM predictions. Finally, we demonstrate real-world transfer by deploying CDE on a Franka arm, attaining an 80\% success rate in a real-world manipulation task. |
| title | CDE: Concept-Driven Exploration for Reinforcement Learning |
| topic | Robotics |
| url | https://arxiv.org/abs/2510.08851 |