FlareX: A Physics-Informed Dataset for Lens Flare Removal via 2D Synthesis and 3D Rendering

Fuente: arXiv
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Main Authors: Qu, Lishen, Liu, Zhihao, Pan, Jinshan, Zhou, Shihao, Shi, Jinglei, Chen, Duosheng, Yang, Jufeng
Format: Preprint
Published: 2025
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author Qu, Lishen
Liu, Zhihao
Pan, Jinshan
Zhou, Shihao
Shi, Jinglei
Chen, Duosheng
Yang, Jufeng
author_facet Qu, Lishen
Liu, Zhihao
Pan, Jinshan
Zhou, Shihao
Shi, Jinglei
Chen, Duosheng
Yang, Jufeng
contents Lens flare occurs when shooting towards strong light sources, significantly degrading the visual quality of images. Due to the difficulty in capturing flare-corrupted and flare-free image pairs in the real world, existing datasets are typically synthesized in 2D by overlaying artificial flare templates onto background images. However, the lack of flare diversity in templates and the neglect of physical principles in the synthesis process hinder models trained on these datasets from generalizing well to real-world scenarios. To address these challenges, we propose a new physics-informed method for flare data generation, which consists of three stages: parameterized template creation, the laws of illumination-aware 2D synthesis, and physical engine-based 3D rendering, which finally gives us a mixed flare dataset that incorporates both 2D and 3D perspectives, namely FlareX. This dataset offers 9,500 2D templates derived from 95 flare patterns and 3,000 flare image pairs rendered from 60 3D scenes. Furthermore, we design a masking approach to obtain real-world flare-free images from their corrupted counterparts to measure the performance of the model on real-world images. Extensive experiments demonstrate the effectiveness of our method and dataset.
format Preprint
id arxiv_https___arxiv_org_abs_2510_09995
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FlareX: A Physics-Informed Dataset for Lens Flare Removal via 2D Synthesis and 3D Rendering
Qu, Lishen
Liu, Zhihao
Pan, Jinshan
Zhou, Shihao
Shi, Jinglei
Chen, Duosheng
Yang, Jufeng
Computer Vision and Pattern Recognition
Lens flare occurs when shooting towards strong light sources, significantly degrading the visual quality of images. Due to the difficulty in capturing flare-corrupted and flare-free image pairs in the real world, existing datasets are typically synthesized in 2D by overlaying artificial flare templates onto background images. However, the lack of flare diversity in templates and the neglect of physical principles in the synthesis process hinder models trained on these datasets from generalizing well to real-world scenarios. To address these challenges, we propose a new physics-informed method for flare data generation, which consists of three stages: parameterized template creation, the laws of illumination-aware 2D synthesis, and physical engine-based 3D rendering, which finally gives us a mixed flare dataset that incorporates both 2D and 3D perspectives, namely FlareX. This dataset offers 9,500 2D templates derived from 95 flare patterns and 3,000 flare image pairs rendered from 60 3D scenes. Furthermore, we design a masking approach to obtain real-world flare-free images from their corrupted counterparts to measure the performance of the model on real-world images. Extensive experiments demonstrate the effectiveness of our method and dataset.
title FlareX: A Physics-Informed Dataset for Lens Flare Removal via 2D Synthesis and 3D Rendering
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.09995