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Main Authors: Li, Qing, Feng, Huifang, Gong, Xun, Liu, Yu-Shen
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2510.11473
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author Li, Qing
Feng, Huifang
Gong, Xun
Liu, Yu-Shen
author_facet Li, Qing
Feng, Huifang
Gong, Xun
Liu, Yu-Shen
contents 3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured nature of Gaussians, supervision based solely on image rendering loss often leads to inaccurate geometry and inconsistent multi-view alignment. In this work, we propose a novel method that enhances the geometric representation of 3D Gaussians through view alignment (VA). Specifically, we incorporate edge-aware image cues into the rendering loss to improve surface boundary delineation. To enforce geometric consistency across views, we introduce a visibility-aware photometric alignment loss that models occlusions and encourages accurate spatial relationships among Gaussians. To further mitigate ambiguities caused by lighting variations, we incorporate normal-based constraints to refine the spatial orientation of Gaussians and improve local surface estimation. Additionally, we leverage deep image feature embeddings to enforce cross-view consistency, enhancing the robustness of the learned geometry under varying viewpoints and illumination. Extensive experiments on standard benchmarks demonstrate that our method achieves state-of-the-art performance in both surface reconstruction and novel view synthesis. The source code is available at https://github.com/LeoQLi/VA-GS.
format Preprint
id arxiv_https___arxiv_org_abs_2510_11473
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment
Li, Qing
Feng, Huifang
Gong, Xun
Liu, Yu-Shen
Computer Vision and Pattern Recognition
3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured nature of Gaussians, supervision based solely on image rendering loss often leads to inaccurate geometry and inconsistent multi-view alignment. In this work, we propose a novel method that enhances the geometric representation of 3D Gaussians through view alignment (VA). Specifically, we incorporate edge-aware image cues into the rendering loss to improve surface boundary delineation. To enforce geometric consistency across views, we introduce a visibility-aware photometric alignment loss that models occlusions and encourages accurate spatial relationships among Gaussians. To further mitigate ambiguities caused by lighting variations, we incorporate normal-based constraints to refine the spatial orientation of Gaussians and improve local surface estimation. Additionally, we leverage deep image feature embeddings to enforce cross-view consistency, enhancing the robustness of the learned geometry under varying viewpoints and illumination. Extensive experiments on standard benchmarks demonstrate that our method achieves state-of-the-art performance in both surface reconstruction and novel view synthesis. The source code is available at https://github.com/LeoQLi/VA-GS.
title VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.11473