Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams

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Main Authors: Nakabayashi, Takuya, Kairanda, Navami, Saito, Hideo, Golyanik, Vladislav
Format: Preprint
Published: 2025
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author Nakabayashi, Takuya
Kairanda, Navami
Saito, Hideo
Golyanik, Vladislav
author_facet Nakabayashi, Takuya
Kairanda, Navami
Saito, Hideo
Golyanik, Vladislav
contents Event cameras offer various advantages for novel view rendering compared to synchronously operating RGB cameras, and efficient event-based techniques supporting rigid scenes have been recently demonstrated in the literature. In the case of non-rigid objects, however, existing approaches additionally require sparse RGB inputs, which can be a substantial practical limitation; it remains unknown if similar models could be learned from event streams only. This paper sheds light on this challenging open question and introduces Ev4DGS, i.e., the first approach for novel view rendering of non-rigidly deforming objects in the explicit observation space (i.e., as RGB or greyscale images) from monocular event streams. Our method regresses a deformable 3D Gaussian Splatting representation through 1) a loss relating the outputs of the estimated model with the 2D event observation space, and 2) a coarse 3D deformation model trained from binary masks generated from events. We perform experimental comparisons on existing synthetic and newly recorded real datasets with non-rigid objects. The results demonstrate the validity of Ev4DGS and its superior performance compared to multiple naive baselines that can be applied in our setting. We will release our models and the datasets used in the evaluation for research purposes; see the project webpage: https://4dqv.mpi-inf.mpg.de/Ev4DGS/.
format Preprint
id arxiv_https___arxiv_org_abs_2510_11717
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams
Nakabayashi, Takuya
Kairanda, Navami
Saito, Hideo
Golyanik, Vladislav
Computer Vision and Pattern Recognition
Event cameras offer various advantages for novel view rendering compared to synchronously operating RGB cameras, and efficient event-based techniques supporting rigid scenes have been recently demonstrated in the literature. In the case of non-rigid objects, however, existing approaches additionally require sparse RGB inputs, which can be a substantial practical limitation; it remains unknown if similar models could be learned from event streams only. This paper sheds light on this challenging open question and introduces Ev4DGS, i.e., the first approach for novel view rendering of non-rigidly deforming objects in the explicit observation space (i.e., as RGB or greyscale images) from monocular event streams. Our method regresses a deformable 3D Gaussian Splatting representation through 1) a loss relating the outputs of the estimated model with the 2D event observation space, and 2) a coarse 3D deformation model trained from binary masks generated from events. We perform experimental comparisons on existing synthetic and newly recorded real datasets with non-rigid objects. The results demonstrate the validity of Ev4DGS and its superior performance compared to multiple naive baselines that can be applied in our setting. We will release our models and the datasets used in the evaluation for research purposes; see the project webpage: https://4dqv.mpi-inf.mpg.de/Ev4DGS/.
title Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.11717