Saved in:
| Main Authors: | Ma, Xingpei, Huang, Shenneng, Cai, Jiaran, Guan, Yuansheng, Zheng, Shen, Zhao, Hanfeng, Zhang, Qiang, Zhang, Shunsi |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2510.12089 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Playmate: Flexible Control of Portrait Animation via 3D-Implicit Space Guided Diffusion
by: Ma, Xingpei, et al.
Published: (2025)
by: Ma, Xingpei, et al.
Published: (2025)
High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformer
by: Zheng, Shen, et al.
Published: (2025)
by: Zheng, Shen, et al.
Published: (2025)
Bastard or Playmate?
by: Depestel, David, et al.
Published: (2025)
by: Depestel, David, et al.
Published: (2025)
Bastard or Playmate?
Published: (2013)
Published: (2013)
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation
by: Seo, Junyoung, et al.
Published: (2025)
by: Seo, Junyoung, et al.
Published: (2025)
FantasyPortrait: Enhancing Multi-Character Portrait Animation with Expression-Augmented Diffusion Transformers
by: Wang, Qiang, et al.
Published: (2025)
by: Wang, Qiang, et al.
Published: (2025)
MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction
by: Zhang, Gangjian, et al.
Published: (2024)
by: Zhang, Gangjian, et al.
Published: (2024)
Human Multi-View Synthesis from a Single-View Model:Transferred Body and Face Representations
by: Feng, Yu, et al.
Published: (2024)
by: Feng, Yu, et al.
Published: (2024)
HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters
by: Chen, Yi, et al.
Published: (2025)
by: Chen, Yi, et al.
Published: (2025)
Sprite Sheet Diffusion: Generate Game Character for Animation
by: Hsieh, Cheng-An, et al.
Published: (2024)
by: Hsieh, Cheng-An, et al.
Published: (2024)
One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
by: Shi, Shijun, et al.
Published: (2025)
by: Shi, Shijun, et al.
Published: (2025)
Animate-X: Universal Character Image Animation with Enhanced Motion Representation
by: Tan, Shuai, et al.
Published: (2024)
by: Tan, Shuai, et al.
Published: (2024)
Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance
by: Hu, Li, et al.
Published: (2025)
by: Hu, Li, et al.
Published: (2025)
MVAnimate: Enhancing Character Animation with Multi-View Optimization
by: Sun, Tianyu, et al.
Published: (2026)
by: Sun, Tianyu, et al.
Published: (2026)
DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion Transformer
by: Ma, Zhiyuan, et al.
Published: (2024)
by: Ma, Zhiyuan, et al.
Published: (2024)
Wan-Animate: Unified Character Animation and Replacement with Holistic Replication
by: Cheng, Gang, et al.
Published: (2025)
by: Cheng, Gang, et al.
Published: (2025)
Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
by: Guo, Zhiyang, et al.
Published: (2024)
by: Guo, Zhiyang, et al.
Published: (2024)
AnyCrowd: Instance-Isolated Identity-Pose Binding for Arbitrary Multi-Character Animation
by: Xie, Zhenyu, et al.
Published: (2026)
by: Xie, Zhenyu, et al.
Published: (2026)
Scaling Up Audio-Synchronized Visual Animation: An Efficient Training Paradigm
by: Zhang, Lin, et al.
Published: (2025)
by: Zhang, Lin, et al.
Published: (2025)
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
by: Hu, Li, et al.
Published: (2023)
by: Hu, Li, et al.
Published: (2023)
RAP: Real-time Audio-driven Portrait Animation with Video Diffusion Transformer
by: Du, Fangyu, et al.
Published: (2025)
by: Du, Fangyu, et al.
Published: (2025)
Leash: Adaptive Length Penalty and Reward Shaping for Efficient Large Reasoning Model
by: Li, Yanhao, et al.
Published: (2025)
by: Li, Yanhao, et al.
Published: (2025)
CharacterShot: Controllable and Consistent 4D Character Animation
by: Gao, Junyao, et al.
Published: (2025)
by: Gao, Junyao, et al.
Published: (2025)
Animate Any Character in Any World
by: Wang, Yitong, et al.
Published: (2025)
by: Wang, Yitong, et al.
Published: (2025)
AnyTop: Character Animation Diffusion with Any Topology
by: Gat, Inbar, et al.
Published: (2025)
by: Gat, Inbar, et al.
Published: (2025)
Identity-Preserving Pose-Guided Character Animation via Facial Landmarks Transformation
by: Mu, Lianrui, et al.
Published: (2024)
by: Mu, Lianrui, et al.
Published: (2024)
Hydrophilic Polyethers Derived from Functional Epoxides: Beyond Poly(ethylene glycol)
by: Xingpei Hong, et al.
Published: (2025)
by: Xingpei Hong, et al.
Published: (2025)
Audio-Synchronized Visual Animation
by: Zhang, Lin, et al.
Published: (2024)
by: Zhang, Lin, et al.
Published: (2024)
FlexiClip: Locality-Preserving Free-Form Character Animation
by: Khandelwal, Anant
Published: (2025)
by: Khandelwal, Anant
Published: (2025)
MaskGCT: Zero-Shot Text-to-Speech with Masked Generative Codec Transformer
by: Wang, Yuancheng, et al.
Published: (2024)
by: Wang, Yuancheng, et al.
Published: (2024)
IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation
by: Xu, Zhufeng, et al.
Published: (2026)
by: Xu, Zhufeng, et al.
Published: (2026)
Character Animation in AR: Character Animation in AR: a mobile application development study
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
PDP: Physics-Based Character Animation via Diffusion Policy
by: Truong, Takara E., et al.
Published: (2024)
by: Truong, Takara E., et al.
Published: (2024)
MirrorMe: Towards Realtime and High Fidelity Audio-Driven Halfbody Animation
by: Meng, Dechao, et al.
Published: (2025)
by: Meng, Dechao, et al.
Published: (2025)
Stress Predictions in Polycrystal Plasticity using Graph Neural Networks with Subgraph Training
by: Zhai, Hanfeng
Published: (2024)
by: Zhai, Hanfeng
Published: (2024)
Construction and Experimental Validation of an AI Animation Teaching Platform Driven by Corpus Analysis and Character Animation Generation
by: Xiudong Tu, et al.
Published: (2025)
by: Xiudong Tu, et al.
Published: (2025)
UniAnimate-DiT: Human Image Animation with Large-Scale Video Diffusion Transformer
by: Wang, Xiang, et al.
Published: (2025)
by: Wang, Xiang, et al.
Published: (2025)
FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation
by: Wang, MengChao, et al.
Published: (2025)
by: Wang, MengChao, et al.
Published: (2025)
In-Situ Mode: Generative AI-Driven Characters Transforming Art Engagement Through Anthropomorphic Narratives
by: Li, Yongming, et al.
Published: (2024)
by: Li, Yongming, et al.
Published: (2024)
EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation
by: Ling, Haotian, et al.
Published: (2025)
by: Ling, Haotian, et al.
Published: (2025)
Similar Items
-
Playmate: Flexible Control of Portrait Animation via 3D-Implicit Space Guided Diffusion
by: Ma, Xingpei, et al.
Published: (2025) -
High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformer
by: Zheng, Shen, et al.
Published: (2025) -
Bastard or Playmate?
by: Depestel, David, et al.
Published: (2025) -
Bastard or Playmate?
Published: (2013) -
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation
by: Seo, Junyoung, et al.
Published: (2025)