TaskAudit: Detecting Functiona11ity Errors in Mobile Apps via Agentic Task Execution
Fuente:
arXiv
Saved in:
| Main Authors: | Zhong, Mingyuan, Chen, Xia, Kyi, Davin Win, Li, Chen, Fogarty, James, Wobbrock, Jacob O. |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ScreenAudit: Detecting Screen Reader Accessibility Errors in Mobile Apps Using Large Language Models
by: Zhong, Mingyuan, et al.
Published: (2025)
by: Zhong, Mingyuan, et al.
Published: (2025)
SlideAudit: A Dataset and Taxonomy for Automated Evaluation of Presentation Slides
by: Zhang, Zhuohao Jerry, et al.
Published: (2025)
by: Zhang, Zhuohao Jerry, et al.
Published: (2025)
GazeBlend: Exploring Paired Gaze-Based Input Techniques for Navigation and Selection Tasks on Mobile Devices
by: Namnakani, Omar, et al.
Published: (2025)
by: Namnakani, Omar, et al.
Published: (2025)
Improving Interface Design in Interactive Task Learning for Hierarchical Tasks based on a Qualitative Study
by: Zhou, Jieyu, et al.
Published: (2024)
by: Zhou, Jieyu, et al.
Published: (2024)
A Survey of Driver Distraction and Inattention in Popular Commercial Software-Defined Vehicles
by: Zhao, Lingyu, et al.
Published: (2025)
by: Zhao, Lingyu, et al.
Published: (2025)
Task-Based Role-Playing VR Game for Supporting Intellectual Disability Therapies
by: Chen, Wen-Chun, et al.
Published: (2024)
by: Chen, Wen-Chun, et al.
Published: (2024)
Beyond Task Success: An Evidence-Synthesis Framework for Evaluating, Governing, and Orchestrating Agentic AI
by: Koch, Christopher, et al.
Published: (2026)
by: Koch, Christopher, et al.
Published: (2026)
WSCM-Lite: A Practitioner-Ready Implementation of the Weak Signal Cultivation Model
by: Codourey, Maurice, et al.
Published: (2026)
by: Codourey, Maurice, et al.
Published: (2026)
Responsive Graphical User Interface (ReGUI) and its Implementation in MATLAB
by: Mikulszky, Matej, et al.
Published: (2017)
by: Mikulszky, Matej, et al.
Published: (2017)
Interactive Public Transport Infrastructure Analysis through Mobility Profiles: Making the Mobility Transition Transparent
by: Metz, Yannick, et al.
Published: (2024)
by: Metz, Yannick, et al.
Published: (2024)
Understanding the Human-LLM Dynamic: A Literature Survey of LLM Use in Programming Tasks
by: Etsenake, Deborah, et al.
Published: (2024)
by: Etsenake, Deborah, et al.
Published: (2024)
Mise en Place for Agentic Coding: Deliberate Preparation as Context Engineering Methodology
by: Zigler, Andrew
Published: (2026)
by: Zigler, Andrew
Published: (2026)
Investigating the Effect of Encumbrance on Gaze- and Touch-based Target Acquisition on Handheld Mobile Devices
by: Namnakani, Omar, et al.
Published: (2025)
by: Namnakani, Omar, et al.
Published: (2025)
"It became a self-fulfilling prophecy": How Lived Experiences are Entangled with AI Predictions in Menstrual Cycle Tracking Apps
by: Zhou, Wendy, et al.
Published: (2026)
by: Zhou, Wendy, et al.
Published: (2026)
SuiGPT MAD: Move AI Decompiler to Improve Transparency and Auditability on Non-Open-Source Blockchain Smart Contract
by: Chen, Eason, et al.
Published: (2024)
by: Chen, Eason, et al.
Published: (2024)
Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality
by: Qian, Xun, et al.
Published: (2024)
by: Qian, Xun, et al.
Published: (2024)
Understanding Prompt Programming Tasks and Questions
by: Liang, Jenny T., et al.
Published: (2025)
by: Liang, Jenny T., et al.
Published: (2025)
Anteater: Interactive Visualization of Program Execution Values in Context
by: Faust, Rebecca, et al.
Published: (2019)
by: Faust, Rebecca, et al.
Published: (2019)
Quantifying Locomotion Differences Between Virtual Reality Users With and Without Motor Impairments
by: Franz, Rachel L., et al.
Published: (2025)
by: Franz, Rachel L., et al.
Published: (2025)
Locability: An Ability-Based Ranking Model for Virtual Reality Locomotion Techniques
by: Franz, Rachel L., et al.
Published: (2025)
by: Franz, Rachel L., et al.
Published: (2025)
From Exploration to Revelation: Detecting Dark Patterns in Mobile Apps
by: Chen, Jieshan, et al.
Published: (2024)
by: Chen, Jieshan, et al.
Published: (2024)
MetaphorChat: A Metaphorical Chatting Space for Expressing and Understanding Inner Feelings
by: Ji, Chen, et al.
Published: (2025)
by: Ji, Chen, et al.
Published: (2025)
Cultural Newcomers Dining Across Borders: Need-Based Design Envision of Mixed Media Integration in MR for Foreign Menu Understanding and Ordering
by: Zhang, Ying, et al.
Published: (2026)
by: Zhang, Ying, et al.
Published: (2026)
Symetra: Visual Analytics for the Parameter Tuning Process of Symbolic Execution Engines
by: Hong, Donghee, et al.
Published: (2026)
by: Hong, Donghee, et al.
Published: (2026)
Componentization: Decomposing Monolithic LLM Responses into Manipulable Semantic Units
by: Lingo, Ryan, et al.
Published: (2025)
by: Lingo, Ryan, et al.
Published: (2025)
Reimagining the Traditional Flight Computer: E6BJA as a Modern, Multi-Platform Tool for Flight Calculations and Training
by: Alnasir, Jamie J.
Published: (2025)
by: Alnasir, Jamie J.
Published: (2025)
The Perfection Paradox: From Architect to Curator in AI-Assisted API Design
by: Ahmad, Mak, et al.
Published: (2026)
by: Ahmad, Mak, et al.
Published: (2026)
Debugging Without Error Messages: How LLM Prompting Strategy Affects Programming Error Explanation Effectiveness
by: Salmon, Audrey, et al.
Published: (2025)
by: Salmon, Audrey, et al.
Published: (2025)
SonoCraftAR: Towards Supporting Personalized Authoring of Sound-Reactive AR Interfaces by Deaf and Hard of Hearing Users
by: Lee, Jaewook, et al.
Published: (2025)
by: Lee, Jaewook, et al.
Published: (2025)
Automated Code Fix Suggestions for Accessibility Issues in Mobile Apps
by: Mehralian, Forough, et al.
Published: (2024)
by: Mehralian, Forough, et al.
Published: (2024)
Less Cybersickness, Please: Demystifying and Detecting Stereoscopic Visual Inconsistencies in Virtual Reality Apps
by: Li, Shuqing, et al.
Published: (2024)
by: Li, Shuqing, et al.
Published: (2024)
Tracing Generative AI in Digital Art: A Longitudinal Study of Chinese Painters' Attitudes, Practices, and Identity Negotiation
by: Meng, Yibo, et al.
Published: (2025)
by: Meng, Yibo, et al.
Published: (2025)
Unlimited Practice Opportunities: Automated Generation of Comprehensive, Personalized Programming Tasks
by: Jacobs, Sven, et al.
Published: (2025)
by: Jacobs, Sven, et al.
Published: (2025)
Before Smelling the Video: A Two-Stage Pipeline for Interpretable Video-to-Scent Plans
by: Wang, Kaicheng, et al.
Published: (2026)
by: Wang, Kaicheng, et al.
Published: (2026)
PlantoGraphy: Incorporating Iterative Design Process into Generative Artificial Intelligence for Landscape Rendering
by: Huang, Rong, et al.
Published: (2024)
by: Huang, Rong, et al.
Published: (2024)
Engagement Is Not Transfer: A Withdrawal Study of a Consumer Social Robot with Autistic Children at Home
by: Meng, Yibo, et al.
Published: (2026)
by: Meng, Yibo, et al.
Published: (2026)
GamerAstra: Supporting 2D Non-Twitch Video Games for Blind and Low-Vision Players through a Multi-Agent Framework
by: Qiu, Tianrun, et al.
Published: (2025)
by: Qiu, Tianrun, et al.
Published: (2025)
AutoGraph: A Knowledge-Graph Framework for Modeling Interface Interaction and Automating Procedure Execution in Digital Nuclear Control Rooms
by: Xiao, Xingyu, et al.
Published: (2025)
by: Xiao, Xingyu, et al.
Published: (2025)
Accessibility Recommendations for Designing Better Mobile Application User Interfaces for Seniors
by: Wickramathilaka, Shavindra, et al.
Published: (2025)
by: Wickramathilaka, Shavindra, et al.
Published: (2025)
The MUG-10 Framework for Preventing Usability Issues in Mobile Application Development
by: Weichbroth, Pawel, et al.
Published: (2025)
by: Weichbroth, Pawel, et al.
Published: (2025)
Similar Items
-
ScreenAudit: Detecting Screen Reader Accessibility Errors in Mobile Apps Using Large Language Models
by: Zhong, Mingyuan, et al.
Published: (2025) -
SlideAudit: A Dataset and Taxonomy for Automated Evaluation of Presentation Slides
by: Zhang, Zhuohao Jerry, et al.
Published: (2025) -
GazeBlend: Exploring Paired Gaze-Based Input Techniques for Navigation and Selection Tasks on Mobile Devices
by: Namnakani, Omar, et al.
Published: (2025) -
Improving Interface Design in Interactive Task Learning for Hierarchical Tasks based on a Qualitative Study
by: Zhou, Jieyu, et al.
Published: (2024) -
A Survey of Driver Distraction and Inattention in Popular Commercial Software-Defined Vehicles
by: Zhao, Lingyu, et al.
Published: (2025)