Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering

Fuente: arXiv
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Autori principali: Tourani, Siddharth, Reddy, Jayaram, Kumbar, Akash, Tourani, Satyajit, Goyal, Nishant, Krishna, Madhava, Reddy, N. Dinesh, Khan, Muhammad Haris
Natura: Preprint
Pubblicazione: 2025
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author Tourani, Siddharth
Reddy, Jayaram
Kumbar, Akash
Tourani, Satyajit
Goyal, Nishant
Krishna, Madhava
Reddy, N. Dinesh
Khan, Muhammad Haris
author_facet Tourani, Siddharth
Reddy, Jayaram
Kumbar, Akash
Tourani, Satyajit
Goyal, Nishant
Krishna, Madhava
Reddy, N. Dinesh
Khan, Muhammad Haris
contents Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they require both camera and LiDAR data, ground-truth 3D segmentations and motion data in the form of tracklets or pre-defined object templates such as SMPL. In this work, we explore whether a combination of 2D object agnostic priors in the form of depth and point tracking coupled with a signed distance function (SDF) representation for dynamic objects can be used to relax some of these requirements. We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation by harnessing the strengths of both methods. Our unified optimization framework enhances the geometric accuracy of 3D Gaussian splatting and improves deformation modeling within the SDF, resulting in a more adaptable and precise representation. We demonstrate that our method achieves state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes. When incorporating LiDAR, our approach improved further in reconstructing and generating novel views across diverse object categories, without ground-truth 3D motion annotation. Additionally, our method enables various scene editing tasks, including scene decomposition, and scene composition.
format Preprint
id arxiv_https___arxiv_org_abs_2510_13381
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
Tourani, Siddharth
Reddy, Jayaram
Kumbar, Akash
Tourani, Satyajit
Goyal, Nishant
Krishna, Madhava
Reddy, N. Dinesh
Khan, Muhammad Haris
Computer Vision and Pattern Recognition
Graphics
Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they require both camera and LiDAR data, ground-truth 3D segmentations and motion data in the form of tracklets or pre-defined object templates such as SMPL. In this work, we explore whether a combination of 2D object agnostic priors in the form of depth and point tracking coupled with a signed distance function (SDF) representation for dynamic objects can be used to relax some of these requirements. We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation by harnessing the strengths of both methods. Our unified optimization framework enhances the geometric accuracy of 3D Gaussian splatting and improves deformation modeling within the SDF, resulting in a more adaptable and precise representation. We demonstrate that our method achieves state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes. When incorporating LiDAR, our approach improved further in reconstructing and generating novel views across diverse object categories, without ground-truth 3D motion annotation. Additionally, our method enables various scene editing tasks, including scene decomposition, and scene composition.
title Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2510.13381