InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue

Fuente: arXiv
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Autori principali: Tong, Wenwen, Guo, Hewei, Ran, Dongchuan, Chen, Jiangnan, Lu, Jiefan, Wang, Kaibin, Li, Keqiang, Zhu, Xiaoxu, Li, Jiakui, Li, Kehan, Li, Xueheng, Li, Lumin, Guo, Chenxu, Zhou, Jiasheng, Chen, Jiandong, Wu, Xianye, Wang, Jiahao, Wu, Silei, Chen, Lei, Deng, Hanming, Song, Yuxuan, Zhou, Dinghao, Zhong, Guiping, Zheng, Ken, Kang, Shiyin, Lu, Lewei
Natura: Preprint
Pubblicazione: 2025
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author Tong, Wenwen
Guo, Hewei
Ran, Dongchuan
Chen, Jiangnan
Lu, Jiefan
Wang, Kaibin
Li, Keqiang
Zhu, Xiaoxu
Li, Jiakui
Li, Kehan
Li, Xueheng
Li, Lumin
Guo, Chenxu
Zhou, Jiasheng
Chen, Jiandong
Wu, Xianye
Wang, Jiahao
Wu, Silei
Chen, Lei
Deng, Hanming
Song, Yuxuan
Zhou, Dinghao
Zhong, Guiping
Zheng, Ken
Kang, Shiyin
Lu, Lewei
author_facet Tong, Wenwen
Guo, Hewei
Ran, Dongchuan
Chen, Jiangnan
Lu, Jiefan
Wang, Kaibin
Li, Keqiang
Zhu, Xiaoxu
Li, Jiakui
Li, Kehan
Li, Xueheng
Li, Lumin
Guo, Chenxu
Zhou, Jiasheng
Chen, Jiandong
Wu, Xianye
Wang, Jiahao
Wu, Silei
Chen, Lei
Deng, Hanming
Song, Yuxuan
Zhou, Dinghao
Zhong, Guiping
Zheng, Ken
Kang, Shiyin
Lu, Lewei
contents We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.
format Preprint
id arxiv_https___arxiv_org_abs_2510_13747
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue
Tong, Wenwen
Guo, Hewei
Ran, Dongchuan
Chen, Jiangnan
Lu, Jiefan
Wang, Kaibin
Li, Keqiang
Zhu, Xiaoxu
Li, Jiakui
Li, Kehan
Li, Xueheng
Li, Lumin
Guo, Chenxu
Zhou, Jiasheng
Chen, Jiandong
Wu, Xianye
Wang, Jiahao
Wu, Silei
Chen, Lei
Deng, Hanming
Song, Yuxuan
Zhou, Dinghao
Zhong, Guiping
Zheng, Ken
Kang, Shiyin
Lu, Lewei
Computer Vision and Pattern Recognition
We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.
title InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.13747