Learning Human-Humanoid Coordination for Collaborative Object Carrying
Fuente:
arXiv
Guardado en:
| Autores principales: | Du, Yushi, Li, Yixuan, Jia, Baoxiong, Lin, Yutang, Zhou, Pei, Liang, Wei, Yang, Yanchao, Huang, Siyuan |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
LessMimic: Long-Horizon Humanoid Interaction with Unified Distance Field Representations
por: Lin, Yutang, et al.
Publicado: (2026)
por: Lin, Yutang, et al.
Publicado: (2026)
OmniClone: Engineering a Robust, All-Rounder Whole-Body Humanoid Teleoperation System
por: Li, Yixuan, et al.
Publicado: (2026)
por: Li, Yixuan, et al.
Publicado: (2026)
SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields
por: Liu, Yu, et al.
Publicado: (2024)
por: Liu, Yu, et al.
Publicado: (2024)
SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent
por: Yang, Yandan, et al.
Publicado: (2025)
por: Yang, Yandan, et al.
Publicado: (2025)
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI
por: Yang, Yandan, et al.
Publicado: (2024)
por: Yang, Yandan, et al.
Publicado: (2024)
PhysPart: Physically Plausible Part Completion for Interactable Objects
por: Luo, Rundong, et al.
Publicado: (2024)
por: Luo, Rundong, et al.
Publicado: (2024)
ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting
por: Liu, Yu, et al.
Publicado: (2025)
por: Liu, Yu, et al.
Publicado: (2025)
Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations
por: Huang, Wei-Jin, et al.
Publicado: (2026)
por: Huang, Wei-Jin, et al.
Publicado: (2026)
Multi-modal Situated Reasoning in 3D Scenes
por: Linghu, Xiongkun, et al.
Publicado: (2024)
por: Linghu, Xiongkun, et al.
Publicado: (2024)
VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video
por: Liu, Yu, et al.
Publicado: (2025)
por: Liu, Yu, et al.
Publicado: (2025)
CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks
por: Li, Yixuan, et al.
Publicado: (2025)
por: Li, Yixuan, et al.
Publicado: (2025)
Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors
por: Chen, Jiahe, et al.
Publicado: (2026)
por: Chen, Jiahe, et al.
Publicado: (2026)
TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning
por: Liu, Jiacheng, et al.
Publicado: (2025)
por: Liu, Jiacheng, et al.
Publicado: (2025)
GentleHumanoid: Learning Upper-body Compliance for Contact-rich Human and Object Interaction
por: Lu, Qingzhou, et al.
Publicado: (2025)
por: Lu, Qingzhou, et al.
Publicado: (2025)
Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking
por: Liu, Yun, et al.
Publicado: (2024)
por: Liu, Yun, et al.
Publicado: (2024)
Humanoid Policy ~ Human Policy
por: Qiu, Ri-Zhao, et al.
Publicado: (2025)
por: Qiu, Ri-Zhao, et al.
Publicado: (2025)
GWM: Towards Scalable Gaussian World Models for Robotic Manipulation
por: Lu, Guanxing, et al.
Publicado: (2025)
por: Lu, Guanxing, et al.
Publicado: (2025)
High-Precision Transformer-Based Visual Servoing for Humanoid Robots in Aligning Tiny Objects
por: Xue, Jialong, et al.
Publicado: (2025)
por: Xue, Jialong, et al.
Publicado: (2025)
Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration
por: Ding, Pengxiang, et al.
Publicado: (2025)
por: Ding, Pengxiang, et al.
Publicado: (2025)
UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots
por: Jiang, Nan, et al.
Publicado: (2025)
por: Jiang, Nan, et al.
Publicado: (2025)
A Rapid Instrument Exchange System for Humanoid Robots in Minimally Invasive Surgery
por: Zhang, Bingcong, et al.
Publicado: (2026)
por: Zhang, Bingcong, et al.
Publicado: (2026)
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding
por: Jia, Baoxiong, et al.
Publicado: (2024)
por: Jia, Baoxiong, et al.
Publicado: (2024)
Before the Body Moves: Learning Anticipatory Joint Intent for Language-Conditioned Humanoid Control
por: Jia, Haozhe, et al.
Publicado: (2026)
por: Jia, Haozhe, et al.
Publicado: (2026)
SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework
por: Wu, Tianshu, et al.
Publicado: (2026)
por: Wu, Tianshu, et al.
Publicado: (2026)
HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs
por: Mascaro, Esteve Valls, et al.
Publicado: (2023)
por: Mascaro, Esteve Valls, et al.
Publicado: (2023)
Visually-grounded Humanoid Agents
por: Ye, Hang, et al.
Publicado: (2026)
por: Ye, Hang, et al.
Publicado: (2026)
ESPIRE: A Diagnostic Benchmark for Embodied Spatial Reasoning of Vision-Language Models
por: Zhao, Yanpeng, et al.
Publicado: (2026)
por: Zhao, Yanpeng, et al.
Publicado: (2026)
Learning Predictive Visuomotor Coordination
por: Jia, Wenqi, et al.
Publicado: (2025)
por: Jia, Wenqi, et al.
Publicado: (2025)
Grasp Multiple Objects with One Hand
por: Li, Yuyang, et al.
Publicado: (2023)
por: Li, Yuyang, et al.
Publicado: (2023)
Learning Humanoid Navigation from Human Data
por: Wang, Weizhuo, et al.
Publicado: (2026)
por: Wang, Weizhuo, et al.
Publicado: (2026)
GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulation
por: Ma, Teli, et al.
Publicado: (2025)
por: Ma, Teli, et al.
Publicado: (2025)
MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans
por: Yu, Huangyue, et al.
Publicado: (2025)
por: Yu, Huangyue, et al.
Publicado: (2025)
Learning 3D Persistent Embodied World Models
por: Zhou, Siyuan, et al.
Publicado: (2025)
por: Zhou, Siyuan, et al.
Publicado: (2025)
LLM-Grounded Dynamic Task Planning with Hierarchical Temporal Logic for Human-Aware Multi-Robot Collaboration
por: Hu, Shuyuan, et al.
Publicado: (2026)
por: Hu, Shuyuan, et al.
Publicado: (2026)
Closed-Loop Open-Vocabulary Mobile Manipulation with GPT-4V
por: Zhi, Peiyuan, et al.
Publicado: (2024)
por: Zhi, Peiyuan, et al.
Publicado: (2024)
Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learning
por: Luo, Zhengyi, et al.
Publicado: (2025)
por: Luo, Zhengyi, et al.
Publicado: (2025)
Integrating Persian Lip Reading in Surena-V Humanoid Robot for Human-Robot Interaction
por: Abbasi, Ali Farshian, et al.
Publicado: (2025)
por: Abbasi, Ali Farshian, et al.
Publicado: (2025)
BEVPlace: Learning LiDAR-based Place Recognition using Bird's Eye View Images
por: Luo, Lun, et al.
Publicado: (2023)
por: Luo, Lun, et al.
Publicado: (2023)
TesserAct: Learning 4D Embodied World Models
por: Zhen, Haoyu, et al.
Publicado: (2025)
por: Zhen, Haoyu, et al.
Publicado: (2025)
Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robots
por: Cui, Wei, et al.
Publicado: (2025)
por: Cui, Wei, et al.
Publicado: (2025)
Ejemplares similares
-
LessMimic: Long-Horizon Humanoid Interaction with Unified Distance Field Representations
por: Lin, Yutang, et al.
Publicado: (2026) -
OmniClone: Engineering a Robust, All-Rounder Whole-Body Humanoid Teleoperation System
por: Li, Yixuan, et al.
Publicado: (2026) -
SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields
por: Liu, Yu, et al.
Publicado: (2024) -
SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent
por: Yang, Yandan, et al.
Publicado: (2025) -
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI
por: Yang, Yandan, et al.
Publicado: (2024)