Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Werner, Blake, Yang, Lizhi, Ames, Aaron D.
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866911219522207744
author Werner, Blake
Yang, Lizhi
Ames, Aaron D.
author_facet Werner, Blake
Yang, Lizhi
Ames, Aaron D.
contents Robust humanoid locomotion in unstructured environments requires architectures that balance fast low-level stabilization with slower perceptual decision-making. We show that a simple layered control architecture (LCA), a proprioceptive stabilizer running at high rate, coupled with a compact low-rate perceptual policy, enables substantially more robust performance than monolithic end-to-end designs, even when using minimal perception encoders. Through a two-stage training curriculum (blind stabilizer pretraining followed by perceptual fine-tuning), we demonstrate that layered policies consistently outperform one-stage alternatives in both simulation and hardware. On a Unitree G1 humanoid, our approach succeeds across stair and ledge tasks where one-stage perceptual policies fail. These results highlight that architectural separation of timescales, rather than network scale or complexity, is the key enabler for robust perception-conditioned locomotion.
format Preprint
id arxiv_https___arxiv_org_abs_2510_14947
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion
Werner, Blake
Yang, Lizhi
Ames, Aaron D.
Robotics
Artificial Intelligence
Machine Learning
Systems and Control
Robust humanoid locomotion in unstructured environments requires architectures that balance fast low-level stabilization with slower perceptual decision-making. We show that a simple layered control architecture (LCA), a proprioceptive stabilizer running at high rate, coupled with a compact low-rate perceptual policy, enables substantially more robust performance than monolithic end-to-end designs, even when using minimal perception encoders. Through a two-stage training curriculum (blind stabilizer pretraining followed by perceptual fine-tuning), we demonstrate that layered policies consistently outperform one-stage alternatives in both simulation and hardware. On a Unitree G1 humanoid, our approach succeeds across stair and ledge tasks where one-stage perceptual policies fail. These results highlight that architectural separation of timescales, rather than network scale or complexity, is the key enabler for robust perception-conditioned locomotion.
title Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion
topic Robotics
Artificial Intelligence
Machine Learning
Systems and Control
url https://arxiv.org/abs/2510.14947