A Real-Time BCI for Stroke Hand Rehabilitation Using Latent EEG Features from Healthy Subjects

Fuente: arXiv
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Autori principali: Omar, F. M., Omar, A. M., Eyada, K. H., Rabie, M., Kamel, M. A., Azab, A. M.
Natura: Preprint
Pubblicazione: 2025
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author Omar, F. M.
Omar, A. M.
Eyada, K. H.
Rabie, M.
Kamel, M. A.
Azab, A. M.
author_facet Omar, F. M.
Omar, A. M.
Eyada, K. H.
Rabie, M.
Kamel, M. A.
Azab, A. M.
contents This study presents a real-time, portable brain-computer interface (BCI) system designed to support hand rehabilitation for stroke patients. The system combines a low cost 3D-printed robotic exoskeleton with an embedded controller that converts brain signals into physical hand movements. EEG signals are recorded using a 14-channel Emotiv EPOC+ headset and processed through a supervised convolutional autoencoder (CAE) to extract meaningful latent features from single-trial data. The model is trained on publicly available EEG data from healthy individuals (WAY-EEG-GAL dataset), with electrode mapping adapted to match the Emotiv headset layout. Among several tested classifiers, Ada Boost achieved the highest accuracy (89.3%) and F1-score (0.89) in offline evaluations. The system was also tested in real time on five healthy subjects, achieving classification accuracies between 60% and 86%. The complete pipeline - EEG acquisition, signal processing, classification, and robotic control - is deployed on an NVIDIA Jetson Nano platform with a real-time graphical interface. These results demonstrate the system's potential as a low-cost, standalone solution for home-based neurorehabilitation.
format Preprint
id arxiv_https___arxiv_org_abs_2510_15890
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Real-Time BCI for Stroke Hand Rehabilitation Using Latent EEG Features from Healthy Subjects
Omar, F. M.
Omar, A. M.
Eyada, K. H.
Rabie, M.
Kamel, M. A.
Azab, A. M.
Human-Computer Interaction
Artificial Intelligence
Signal Processing
This study presents a real-time, portable brain-computer interface (BCI) system designed to support hand rehabilitation for stroke patients. The system combines a low cost 3D-printed robotic exoskeleton with an embedded controller that converts brain signals into physical hand movements. EEG signals are recorded using a 14-channel Emotiv EPOC+ headset and processed through a supervised convolutional autoencoder (CAE) to extract meaningful latent features from single-trial data. The model is trained on publicly available EEG data from healthy individuals (WAY-EEG-GAL dataset), with electrode mapping adapted to match the Emotiv headset layout. Among several tested classifiers, Ada Boost achieved the highest accuracy (89.3%) and F1-score (0.89) in offline evaluations. The system was also tested in real time on five healthy subjects, achieving classification accuracies between 60% and 86%. The complete pipeline - EEG acquisition, signal processing, classification, and robotic control - is deployed on an NVIDIA Jetson Nano platform with a real-time graphical interface. These results demonstrate the system's potential as a low-cost, standalone solution for home-based neurorehabilitation.
title A Real-Time BCI for Stroke Hand Rehabilitation Using Latent EEG Features from Healthy Subjects
topic Human-Computer Interaction
Artificial Intelligence
Signal Processing
url https://arxiv.org/abs/2510.15890