Virtual Social Immersive Multi-Sensory E-Commerce
Fuente:
arXiv
Saved in:
| Main Authors: | Dubey, Alpana, Kuriakose, Suma Mani, Anand, Sumukha, Bhardwaj, Nitish, Sengupta, Shubhashis |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Music2P: A Multi-Modal AI-Driven Tool for Simplifying Album Cover Design
by: Choi, Joong Ho, et al.
Published: (2024)
by: Choi, Joong Ho, et al.
Published: (2024)
Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment
by: Korre, Danai, et al.
Published: (2023)
by: Korre, Danai, et al.
Published: (2023)
If You Hold Me Without Hurting Me: Pathways to Designing Game Audio for Healthy Escapism and Player Well-being
by: Nunes, Caio, et al.
Published: (2025)
by: Nunes, Caio, et al.
Published: (2025)
Educational Virtual Field Trips based on Social VR and 360° Spaces
by: Kalvakolu, Surya, et al.
Published: (2024)
by: Kalvakolu, Surya, et al.
Published: (2024)
SPICE: Smart Projection Interface for Cooking Enhancement
by: Prohaska, Vera, et al.
Published: (2024)
by: Prohaska, Vera, et al.
Published: (2024)
Development of Immersive Virtual and Augmented Reality-Based Joint Attention Training Platform for Children with Autism
by: Samantaray, Ashirbad, et al.
Published: (2025)
by: Samantaray, Ashirbad, et al.
Published: (2025)
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality
by: Bonfert, Michael, et al.
Published: (2024)
by: Bonfert, Michael, et al.
Published: (2024)
Acoustic Wave Modeling Using 2D FDTD: Applications in Unreal Engine For Dynamic Sound Rendering
by: Samsurya, Bilkent
Published: (2025)
by: Samsurya, Bilkent
Published: (2025)
Exploration of Embodied Space Experience through Umbilical Interaction: A Grounded Theory Approach
by: Guo, Shuai, et al.
Published: (2025)
by: Guo, Shuai, et al.
Published: (2025)
SynGen-Vision: Synthetic Data Generation for training industrial vision models
by: Dubey, Alpana, et al.
Published: (2025)
by: Dubey, Alpana, et al.
Published: (2025)
MapStory: Prototyping Editable Map Animations with LLM Agents
by: Gunturu, Aditya, et al.
Published: (2025)
by: Gunturu, Aditya, et al.
Published: (2025)
Gaze and Glow: Exploring Editing Processes on Social Media through Interactive Exhibition
by: Hong, Yang, et al.
Published: (2025)
by: Hong, Yang, et al.
Published: (2025)
EXR: An Interactive Immersive EHR Visualization in Extended Reality
by: Marteau, Benoit, et al.
Published: (2025)
by: Marteau, Benoit, et al.
Published: (2025)
ComVi: Context-Aware Optimized Comment Display in Video Playback
by: Kim, Minsun, et al.
Published: (2026)
by: Kim, Minsun, et al.
Published: (2026)
Designing Gamified Social Interaction for Gen Z in the Metaverse: A Framework-Oriented Systematic Literature Review
by: Xie, Baitong, et al.
Published: (2025)
by: Xie, Baitong, et al.
Published: (2025)
musicolors: Bridging Sound and Visuals For Synesthetic Creative Musical Experience
by: Lee, ChungHa, et al.
Published: (2025)
by: Lee, ChungHa, et al.
Published: (2025)
Less Cybersickness, Please: Demystifying and Detecting Stereoscopic Visual Inconsistencies in Virtual Reality Apps
by: Li, Shuqing, et al.
Published: (2024)
by: Li, Shuqing, et al.
Published: (2024)
A Framework for Multimodal Medical Image Interaction
by: Schütz, Laura, et al.
Published: (2024)
by: Schütz, Laura, et al.
Published: (2024)
MetaDecorator: Generating Immersive Virtual Tours through Multimodality
by: Xie, Shuang, et al.
Published: (2025)
by: Xie, Shuang, et al.
Published: (2025)
Enabling Data-Driven and Empathetic Interactions: A Context-Aware 3D Virtual Agent in Mixed Reality for Enhanced Financial Customer Experience
by: Xu, Cindy, et al.
Published: (2024)
by: Xu, Cindy, et al.
Published: (2024)
Reimagining TaxiVis through an Immersive Space-Time Cube metaphor and reflecting on potential benefits of Immersive Analytics for urban data exploration
by: Wagner, Jorge, et al.
Published: (2024)
by: Wagner, Jorge, et al.
Published: (2024)
Roomify: Spatially-Grounded Style Transformation for Immersive Virtual Environments
by: Wang, Xueyang, et al.
Published: (2026)
by: Wang, Xueyang, et al.
Published: (2026)
CvhSlicer 2.0: Immersive and Interactive Visualization of Chinese Visible Human Data in XR Environments
by: Qiu, Yue, et al.
Published: (2025)
by: Qiu, Yue, et al.
Published: (2025)
Private Chat in a Public Space of Metaverse Systems
by: Chen, Jiarui, et al.
Published: (2025)
by: Chen, Jiarui, et al.
Published: (2025)
Evaluating the Usability of Microgestures for Text Editing Tasks in Virtual Reality
by: Li, Xiang, et al.
Published: (2025)
by: Li, Xiang, et al.
Published: (2025)
Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality
by: Center, Evan G., et al.
Published: (2025)
by: Center, Evan G., et al.
Published: (2025)
The Potential of Olfactory Stimuli in Stress Reduction through Virtual Reality
by: Valdivieso, Yasmin Elsaddik, et al.
Published: (2025)
by: Valdivieso, Yasmin Elsaddik, et al.
Published: (2025)
The Immersive Archive: Archival Strategies for the Sensorama & Sutherland HMD
by: Abes, Zeynep, et al.
Published: (2025)
by: Abes, Zeynep, et al.
Published: (2025)
Self-Guided Virtual Reality Therapy for Anxiety: A Systematic Review
by: Graham, Winona, et al.
Published: (2025)
by: Graham, Winona, et al.
Published: (2025)
Promisedland: An XR Narrative Attraction Integrating Diorama-to-Virtual Workflow and Elemental Storytelling
by: Wang, Xianghan, et al.
Published: (2025)
by: Wang, Xianghan, et al.
Published: (2025)
Focus360: Guiding User Attention in Immersive Videos for VR
by: Silva, Paulo Vitor S., et al.
Published: (2026)
by: Silva, Paulo Vitor S., et al.
Published: (2026)
The Rhythm of Tai Chi: Revitalizing Cultural Heritage in Virtual Reality through Interactive Visuals
by: Wang, Xianghan
Published: (2025)
by: Wang, Xianghan
Published: (2025)
Comparing Visual Metaphors with Textual Code For Learning Basic Computer Science Concepts in Virtual Reality
by: Baron, Kevin William
Published: (2024)
by: Baron, Kevin William
Published: (2024)
MetaDragonBoat: Exploring Paddling Techniques of Virtual Dragon Boating in a Metaverse Campus
by: He, Wei, et al.
Published: (2024)
by: He, Wei, et al.
Published: (2024)
Self++: Co-Determined Agency for Human--AI Symbiosis in Extended Reality
by: Piumsomboon, Thammathip
Published: (2026)
by: Piumsomboon, Thammathip
Published: (2026)
Dynamic Thermal Feedback in Highly Immersive VR Scenarios: a Multimodal Analysis of User Experience
by: Villenave, Sophie, et al.
Published: (2026)
by: Villenave, Sophie, et al.
Published: (2026)
Affordances and Design Principles of The Political Left and Right
by: Epp, Felix Anand, et al.
Published: (2024)
by: Epp, Felix Anand, et al.
Published: (2024)
Facilitating Daily Practice in Intangible Cultural Heritage through Virtual Reality: A Case Study of Traditional Chinese Flower Arrangement
by: Wang, Yingna, et al.
Published: (2025)
by: Wang, Yingna, et al.
Published: (2025)
Spatial Audio Rendering for Real-Time Speech Translation in Virtual Meetings
by: Geleta, Margarita, et al.
Published: (2025)
by: Geleta, Margarita, et al.
Published: (2025)
An Evaluation of Immersive Infographics for News Reporting: Quantifying the Effect of Mobile AR Concrete Scales Infographics on Volume Understanding
by: Giambastiani, Mariane, et al.
Published: (2024)
by: Giambastiani, Mariane, et al.
Published: (2024)
Similar Items
-
Music2P: A Multi-Modal AI-Driven Tool for Simplifying Album Cover Design
by: Choi, Joong Ho, et al.
Published: (2024) -
Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment
by: Korre, Danai, et al.
Published: (2023) -
If You Hold Me Without Hurting Me: Pathways to Designing Game Audio for Healthy Escapism and Player Well-being
by: Nunes, Caio, et al.
Published: (2025) -
Educational Virtual Field Trips based on Social VR and 360° Spaces
by: Kalvakolu, Surya, et al.
Published: (2024) -
SPICE: Smart Projection Interface for Cooking Enhancement
by: Prohaska, Vera, et al.
Published: (2024)