Large Language Models in Architecture Studio: A Framework for Learning Outcomes
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arXiv
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| Main Authors: | , , , , |
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| Format: | Preprint |
| Published: |
2025
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| _version_ | 1866908605731569664 |
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| author | Rodriguez, Juan David Salazar Joyce, Sam Conrad Sockalingam, Nachamma Tat, Khoo Eng Julfendi |
| author_facet | Rodriguez, Juan David Salazar Joyce, Sam Conrad Sockalingam, Nachamma Tat, Khoo Eng Julfendi |
| contents | The study explores the role of large language models (LLMs) in the context of the architectural design studio, understood as the pedagogical core of architectural education. Traditionally, the studio has functioned as an experiential learning space where students tackle design problems through reflective practice, peer critique, and faculty guidance. However, the integration of artificial intelligence (AI) in this environment has been largely focused on form generation, automation, and representation-al efficiency, neglecting its potential as a pedagogical tool to strengthen student autonomy, collaboration, and self-reflection. The objectives of this research were: (1) to identify pedagogical challenges in self-directed, peer-to-peer, and teacher-guided learning processes in architecture studies; (2) to propose AI interventions, particularly through LLM, that contribute to overcoming these challenges; and (3) to align these interventions with measurable learning outcomes using Bloom's taxonomy. The findings show that the main challenges include managing student autonomy, tensions in peer feedback, and the difficulty of balancing the transmission of technical knowledge with the stimulation of creativity in teaching. In response to this, LLMs are emerging as complementary agents capable of generating personalized feedback, organizing collaborative interactions, and offering adaptive cognitive scaffolding. Furthermore, their implementation can be linked to the cognitive levels of Bloom's taxonomy: facilitating the recall and understanding of architectural concepts, supporting application and analysis through interactive case studies, and encouraging synthesis and evaluation through hypothetical design scenarios. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2510_15936 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Large Language Models in Architecture Studio: A Framework for Learning Outcomes Rodriguez, Juan David Salazar Joyce, Sam Conrad Sockalingam, Nachamma Tat, Khoo Eng Julfendi Computers and Society Human-Computer Interaction The study explores the role of large language models (LLMs) in the context of the architectural design studio, understood as the pedagogical core of architectural education. Traditionally, the studio has functioned as an experiential learning space where students tackle design problems through reflective practice, peer critique, and faculty guidance. However, the integration of artificial intelligence (AI) in this environment has been largely focused on form generation, automation, and representation-al efficiency, neglecting its potential as a pedagogical tool to strengthen student autonomy, collaboration, and self-reflection. The objectives of this research were: (1) to identify pedagogical challenges in self-directed, peer-to-peer, and teacher-guided learning processes in architecture studies; (2) to propose AI interventions, particularly through LLM, that contribute to overcoming these challenges; and (3) to align these interventions with measurable learning outcomes using Bloom's taxonomy. The findings show that the main challenges include managing student autonomy, tensions in peer feedback, and the difficulty of balancing the transmission of technical knowledge with the stimulation of creativity in teaching. In response to this, LLMs are emerging as complementary agents capable of generating personalized feedback, organizing collaborative interactions, and offering adaptive cognitive scaffolding. Furthermore, their implementation can be linked to the cognitive levels of Bloom's taxonomy: facilitating the recall and understanding of architectural concepts, supporting application and analysis through interactive case studies, and encouraging synthesis and evaluation through hypothetical design scenarios. |
| title | Large Language Models in Architecture Studio: A Framework for Learning Outcomes |
| topic | Computers and Society Human-Computer Interaction |
| url | https://arxiv.org/abs/2510.15936 |