Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Li, Tongyang, Wang, Xinzhao, Zhang, Yexin
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866911220130381824
author Li, Tongyang
Wang, Xinzhao
Zhang, Yexin
author_facet Li, Tongyang
Wang, Xinzhao
Zhang, Yexin
contents Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has been widely explored in game theory. In this paper, we initiate the study of quantum algorithms for computing $\varepsilon$-approximate correlated equilibria (CE) and coarse correlated equilibria (CCE) in multi-player normal-form games. Our approach utilizes quantum improvements to the multi-scale Multiplicative Weight Update (MWU) method for CE calculations, achieving a query complexity of $\tilde{O}(m\sqrt{n})$ for fixed $\varepsilon$. For CCE, we extend techniques from quantum algorithms for zero-sum games to multi-player settings, achieving query complexity $\tilde{O}(m\sqrt{n}/\varepsilon^{2.5})$. Both algorithms demonstrate a near-optimal scaling in the number of players $m$ and actions $n$, as confirmed by our quantum query lower bounds.
format Preprint
id arxiv_https___arxiv_org_abs_2510_16782
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games
Li, Tongyang
Wang, Xinzhao
Zhang, Yexin
Quantum Physics
Computational Complexity
Computer Science and Game Theory
Machine Learning
Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has been widely explored in game theory. In this paper, we initiate the study of quantum algorithms for computing $\varepsilon$-approximate correlated equilibria (CE) and coarse correlated equilibria (CCE) in multi-player normal-form games. Our approach utilizes quantum improvements to the multi-scale Multiplicative Weight Update (MWU) method for CE calculations, achieving a query complexity of $\tilde{O}(m\sqrt{n})$ for fixed $\varepsilon$. For CCE, we extend techniques from quantum algorithms for zero-sum games to multi-player settings, achieving query complexity $\tilde{O}(m\sqrt{n}/\varepsilon^{2.5})$. Both algorithms demonstrate a near-optimal scaling in the number of players $m$ and actions $n$, as confirmed by our quantum query lower bounds.
title Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games
topic Quantum Physics
Computational Complexity
Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2510.16782