2DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting

Fuente: arXiv
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Main Authors: Ren, Haofan, Yan, Qingsong, Lu, Ming, Lu, Rongfeng, Zhu, Zunjie
Format: Preprint
Published: 2025
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author Ren, Haofan
Yan, Qingsong
Lu, Ming
Lu, Rongfeng
Zhu, Zunjie
author_facet Ren, Haofan
Yan, Qingsong
Lu, Ming
Lu, Rongfeng
Zhu, Zunjie
contents Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast, 2DGS transforms the 3D volume into a collection of 2D planar Gaussian disks. Despite advancements in geometric fidelity, rendering quality remains compromised, highlighting the challenge of achieving both high-quality rendering and precise geometric structures. This indicates that optimizing both geometric and rendering quality in a single training stage is currently unfeasible. To overcome this limitation, we present 2DGS-R, a new method that uses a hierarchical training approach to improve rendering quality while maintaining geometric accuracy. 2DGS-R first trains the original 2D Gaussians with the normal consistency regularization. Then 2DGS-R selects the 2D Gaussians with inadequate rendering quality and applies a novel in-place cloning operation to enhance the 2D Gaussians. Finally, we fine-tune the 2DGS-R model with opacity frozen. Experimental results show that compared to the original 2DGS, our method requires only 1\% more storage and minimal additional training time. Despite this negligible overhead, it achieves high-quality rendering results while preserving fine geometric structures. These findings indicate that our approach effectively balances efficiency with performance, leading to improvements in both visual fidelity and geometric reconstruction accuracy.
format Preprint
id arxiv_https___arxiv_org_abs_2510_16837
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 2DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting
Ren, Haofan
Yan, Qingsong
Lu, Ming
Lu, Rongfeng
Zhu, Zunjie
Computer Vision and Pattern Recognition
Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast, 2DGS transforms the 3D volume into a collection of 2D planar Gaussian disks. Despite advancements in geometric fidelity, rendering quality remains compromised, highlighting the challenge of achieving both high-quality rendering and precise geometric structures. This indicates that optimizing both geometric and rendering quality in a single training stage is currently unfeasible. To overcome this limitation, we present 2DGS-R, a new method that uses a hierarchical training approach to improve rendering quality while maintaining geometric accuracy. 2DGS-R first trains the original 2D Gaussians with the normal consistency regularization. Then 2DGS-R selects the 2D Gaussians with inadequate rendering quality and applies a novel in-place cloning operation to enhance the 2D Gaussians. Finally, we fine-tune the 2DGS-R model with opacity frozen. Experimental results show that compared to the original 2DGS, our method requires only 1\% more storage and minimal additional training time. Despite this negligible overhead, it achieves high-quality rendering results while preserving fine geometric structures. These findings indicate that our approach effectively balances efficiency with performance, leading to improvements in both visual fidelity and geometric reconstruction accuracy.
title 2DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.16837