Round Outcome Prediction in VALORANT Using Tactical Features from Video Analysis

Fuente: arXiv
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Main Authors: Hayakawa, Nirai, Shimari, Kazumasa, Yamasaki, Kazuma, Hoshikawa, Hirotatsu, Tsuchida, Rikuto, Matsumoto, Kenichi
Format: Preprint
Published: 2025
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author Hayakawa, Nirai
Shimari, Kazumasa
Yamasaki, Kazuma
Hoshikawa, Hirotatsu
Tsuchida, Rikuto
Matsumoto, Kenichi
author_facet Hayakawa, Nirai
Shimari, Kazumasa
Yamasaki, Kazuma
Hoshikawa, Hirotatsu
Tsuchida, Rikuto
Matsumoto, Kenichi
contents Recently, research on predicting match outcomes in esports has been actively conducted, but much of it is based on match log data and statistical information. This research targets the FPS game VALORANT, which requires complex strategies, and aims to build a round outcome prediction model by analyzing minimap information in match footage. Specifically, based on the video recognition model TimeSformer, we attempt to improve prediction accuracy by incorporating detailed tactical features extracted from minimap information, such as character position information and other in-game events. This paper reports preliminary results showing that a model trained on a dataset augmented with such tactical event labels achieved approximately 81% prediction accuracy, especially from the middle phases of a round onward, significantly outperforming a model trained on a dataset with the minimap information itself. This suggests that leveraging tactical features from match footage is highly effective for predicting round outcomes in VALORANT.
format Preprint
id arxiv_https___arxiv_org_abs_2510_17199
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Round Outcome Prediction in VALORANT Using Tactical Features from Video Analysis
Hayakawa, Nirai
Shimari, Kazumasa
Yamasaki, Kazuma
Hoshikawa, Hirotatsu
Tsuchida, Rikuto
Matsumoto, Kenichi
Computer Vision and Pattern Recognition
Artificial Intelligence
Recently, research on predicting match outcomes in esports has been actively conducted, but much of it is based on match log data and statistical information. This research targets the FPS game VALORANT, which requires complex strategies, and aims to build a round outcome prediction model by analyzing minimap information in match footage. Specifically, based on the video recognition model TimeSformer, we attempt to improve prediction accuracy by incorporating detailed tactical features extracted from minimap information, such as character position information and other in-game events. This paper reports preliminary results showing that a model trained on a dataset augmented with such tactical event labels achieved approximately 81% prediction accuracy, especially from the middle phases of a round onward, significantly outperforming a model trained on a dataset with the minimap information itself. This suggests that leveraging tactical features from match footage is highly effective for predicting round outcomes in VALORANT.
title Round Outcome Prediction in VALORANT Using Tactical Features from Video Analysis
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2510.17199