Is It Worth to Use Feedback Channel in 5G V2X Platoon Scenarios?

Fuente: arXiv
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Autores principales: Bankov, Dmitry, Krasilov, Artem, Otmakhov, Artem, Savlukovich, Pavel, Khorov, Evgeny
Formato: Preprint
Publicado: 2025
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author Bankov, Dmitry
Krasilov, Artem
Otmakhov, Artem
Savlukovich, Pavel
Khorov, Evgeny
author_facet Bankov, Dmitry
Krasilov, Artem
Otmakhov, Artem
Savlukovich, Pavel
Khorov, Evgeny
contents 5G Vehicle-to-Everything (V2X) is a new technology developed by 3GPP to support inter-vehicle communication. In contrast to 4G V2X which allows only broadcast communication, 5G V2X enables groupcast and unicast communication. Such types of communication are needed for new V2X scenarios: platooning, extended sensors, remote driving, etc. To improve the data transmission reliability and assist in the selection of the transmission parameters in these scenarios, 5G V2X introduces a feedback channel that allows receivers to send acknowledgments in response to data packets. However, some part of the overall resource shall be allocated for the feedback channel, which reduces the amount of channel resources available for data transmission. In this paper, we consider a scenario with a platoon, which generates groupcast traffic, and surrounding vehicles, which generate legacy broadcast traffic. Using extensive simulations in NS-3, we analyze how the usage of the feedback channel influences the overall system capacity. Our results show that depending on the platoon size, groupcast, and broadcast traffic intensities, and their quality of service requirements, the usage of the feedback channel can in some cases significantly increase the system capacity (up to 2x), while in other cases it almost halves the system capacity. We explain the reasons for such effects and discuss how to adaptively select the feedback channel parameters.
format Preprint
id arxiv_https___arxiv_org_abs_2510_17410
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Is It Worth to Use Feedback Channel in 5G V2X Platoon Scenarios?
Bankov, Dmitry
Krasilov, Artem
Otmakhov, Artem
Savlukovich, Pavel
Khorov, Evgeny
Networking and Internet Architecture
5G Vehicle-to-Everything (V2X) is a new technology developed by 3GPP to support inter-vehicle communication. In contrast to 4G V2X which allows only broadcast communication, 5G V2X enables groupcast and unicast communication. Such types of communication are needed for new V2X scenarios: platooning, extended sensors, remote driving, etc. To improve the data transmission reliability and assist in the selection of the transmission parameters in these scenarios, 5G V2X introduces a feedback channel that allows receivers to send acknowledgments in response to data packets. However, some part of the overall resource shall be allocated for the feedback channel, which reduces the amount of channel resources available for data transmission. In this paper, we consider a scenario with a platoon, which generates groupcast traffic, and surrounding vehicles, which generate legacy broadcast traffic. Using extensive simulations in NS-3, we analyze how the usage of the feedback channel influences the overall system capacity. Our results show that depending on the platoon size, groupcast, and broadcast traffic intensities, and their quality of service requirements, the usage of the feedback channel can in some cases significantly increase the system capacity (up to 2x), while in other cases it almost halves the system capacity. We explain the reasons for such effects and discuss how to adaptively select the feedback channel parameters.
title Is It Worth to Use Feedback Channel in 5G V2X Platoon Scenarios?
topic Networking and Internet Architecture
url https://arxiv.org/abs/2510.17410