From Competition to Synergy: Unlocking Reinforcement Learning for Subject-Driven Image Generation
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, Ziwei, Shu, Ying, Fang, Hao, Long, Quanyu, Wang, Wenya, Guo, Qiushi, Ge, Tiezheng, Gan, Leilei |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design Generation
by: Lai, Jianyu, et al.
Published: (2026)
by: Lai, Jianyu, et al.
Published: (2026)
SpotDiff: Spotting and Disentangling Interference in Feature Space for Subject-Preserving Image Generation
by: Li, Yongzhi, et al.
Published: (2025)
by: Li, Yongzhi, et al.
Published: (2025)
H4G: Unlocking Faithful Inference for Zero-Shot Graph Learning in Hyperbolic Space
by: Zhang, Heng, et al.
Published: (2025)
by: Zhang, Heng, et al.
Published: (2025)
Controllable Layer Decomposition for Reversible Multi-Layer Image Generation
by: Liu, Zihao, et al.
Published: (2025)
by: Liu, Zihao, et al.
Published: (2025)
MoA: Mixture-of-Attention for Subject-Context Disentanglement in Personalized Image Generation
by: Wang, Kuan-Chieh, et al.
Published: (2024)
by: Wang, Kuan-Chieh, et al.
Published: (2024)
Sketch-based Fluid Video Generation Using Motion-Guided Diffusion Models in Still Landscape Images
by: Jin, Hao, et al.
Published: (2025)
by: Jin, Hao, et al.
Published: (2025)
From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
by: Wu, Jiafeng, et al.
Published: (2026)
by: Wu, Jiafeng, et al.
Published: (2026)
G2rammar: Bilingual Grammar Modeling for Enhanced Text-attributed Graph Learning
by: Zheng, Heng, et al.
Published: (2025)
by: Zheng, Heng, et al.
Published: (2025)
EUFormer: Learning Driven 3D Spine Deformity Assessment with Orthogonal Optical Images
by: Meng, Nan, et al.
Published: (2024)
by: Meng, Nan, et al.
Published: (2024)
Unlocking Thickness Modeling for Codimensional Contact Simulation
by: Gomez-Nogales, Gonzalo, et al.
Published: (2025)
by: Gomez-Nogales, Gonzalo, et al.
Published: (2025)
Aokana: A GPU-Driven Voxel Rendering Framework for Open World Games
by: Fang, Yingrong, et al.
Published: (2025)
by: Fang, Yingrong, et al.
Published: (2025)
GTLR-GS: Geometry-Texture Aware LiDAR-Regularized 3D Gaussian Splatting for Realistic Scene Reconstruction
by: Fang, Yan, et al.
Published: (2026)
by: Fang, Yan, et al.
Published: (2026)
VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Models
by: Kim, Geonung, et al.
Published: (2025)
by: Kim, Geonung, et al.
Published: (2025)
From Architectural Sketch to Conceptual Representation: Using Structure-Aware Diffusion Model to Generate Renderings of School Buildings
by: Wang, Zhengyang, et al.
Published: (2025)
by: Wang, Zhengyang, et al.
Published: (2025)
Material Anything: Generating Materials for Any 3D Object via Diffusion
by: Huang, Xin, et al.
Published: (2024)
by: Huang, Xin, et al.
Published: (2024)
Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry
by: Wu, Cho-Ying, et al.
Published: (2021)
by: Wu, Cho-Ying, et al.
Published: (2021)
PBR-Inspired Controllable Diffusion for Image Generation
by: Xue, Bowen, et al.
Published: (2025)
by: Xue, Bowen, et al.
Published: (2025)
SUPQA: LLM‐based Geo‐Visualization for Subjective Urban Performance Question‐Answering
by: Haiwen Huang, et al.
Published: (2025)
by: Haiwen Huang, et al.
Published: (2025)
Expressive Text-to-Image Generation with Rich Text
by: Ge, Songwei, et al.
Published: (2023)
by: Ge, Songwei, et al.
Published: (2023)
CEDRL: Simulating Diverse Crowds with Example‐Driven Deep Reinforcement Learning
by: A. Panayiotou, et al.
Published: (2025)
by: A. Panayiotou, et al.
Published: (2025)
Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis
by: Yang, Yixuan, et al.
Published: (2026)
by: Yang, Yixuan, et al.
Published: (2026)
Prompt-Driven Color Accessibility Evaluation in Diffusion-based Image Generation Models
by: Zhuang, Xinyao, et al.
Published: (2026)
by: Zhuang, Xinyao, et al.
Published: (2026)
Self-Verification Dilemma: Experience-Driven Suppression of Overused Checking in LLM Reasoning
by: Long, Quanyu, et al.
Published: (2026)
by: Long, Quanyu, et al.
Published: (2026)
FlexControl: Computation-Aware ControlNet with Differentiable Router for Text-to-Image Generation
by: Fang, Zheng, et al.
Published: (2025)
by: Fang, Zheng, et al.
Published: (2025)
Image-aware Layout Generation with User Constraints for Poster Design
by: Xu, Chenchen, et al.
Published: (2026)
by: Xu, Chenchen, et al.
Published: (2026)
IGG: Image Generation Informed by Geodesic Dynamics in Deformation Spaces
by: Wu, Nian, et al.
Published: (2025)
by: Wu, Nian, et al.
Published: (2025)
Neural Hamiltonian Deformation Fields for Dynamic Scene Rendering
by: Qin, Hai-Long, et al.
Published: (2025)
by: Qin, Hai-Long, et al.
Published: (2025)
GenVDM: Generating Vector Displacement Maps From a Single Image
by: Yang, Yuezhi, et al.
Published: (2025)
by: Yang, Yuezhi, et al.
Published: (2025)
From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images
by: Yu, Fei, et al.
Published: (2025)
by: Yu, Fei, et al.
Published: (2025)
Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars
by: Bühler, Marcel C., et al.
Published: (2025)
by: Bühler, Marcel C., et al.
Published: (2025)
PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling
by: Guo, Wenzhi, et al.
Published: (2026)
by: Guo, Wenzhi, et al.
Published: (2026)
360° Stereo Image Composition with Depth Adaption
by: Huang, Kun, et al.
Published: (2022)
by: Huang, Kun, et al.
Published: (2022)
GraphTracer: Graph-Guided Failure Tracing in LLM Agents for Robust Multi-Turn Deep Search
by: Zhang, Heng, et al.
Published: (2025)
by: Zhang, Heng, et al.
Published: (2025)
D3MAS: Decompose, Deduce, and Distribute for Enhanced Knowledge Sharing in Multi-Agent Systems
by: Zhang, Heng, et al.
Published: (2025)
by: Zhang, Heng, et al.
Published: (2025)
Weighted Squared Volume Minimization (WSVM) for Generating Uniform Tetrahedral Meshes
by: Yu, Kaixin, et al.
Published: (2024)
by: Yu, Kaixin, et al.
Published: (2024)
BuildingBlock: A Hybrid Approach for Structured Building Generation
by: Huang, Junming, et al.
Published: (2025)
by: Huang, Junming, et al.
Published: (2025)
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
by: Jin, Xuancheng, et al.
Published: (2025)
by: Jin, Xuancheng, et al.
Published: (2025)
FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space
by: Labs, Black Forest, et al.
Published: (2025)
by: Labs, Black Forest, et al.
Published: (2025)
PC-NCLaws: Physics-Embedded Conditional Neural Constitutive Laws for Elastoplastic Materials
by: Xie, Xueguang, et al.
Published: (2025)
by: Xie, Xueguang, et al.
Published: (2025)
Medial Skeletal Diagram: A Generalized Medial Axis Approach for 3D Shape Representation
by: Guo, Minghao, et al.
Published: (2023)
by: Guo, Minghao, et al.
Published: (2023)
Similar Items
-
PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design Generation
by: Lai, Jianyu, et al.
Published: (2026) -
SpotDiff: Spotting and Disentangling Interference in Feature Space for Subject-Preserving Image Generation
by: Li, Yongzhi, et al.
Published: (2025) -
H4G: Unlocking Faithful Inference for Zero-Shot Graph Learning in Hyperbolic Space
by: Zhang, Heng, et al.
Published: (2025) -
Controllable Layer Decomposition for Reversible Multi-Layer Image Generation
by: Liu, Zihao, et al.
Published: (2025) -
MoA: Mixture-of-Attention for Subject-Context Disentanglement in Personalized Image Generation
by: Wang, Kuan-Chieh, et al.
Published: (2024)