Search Self-play: Pushing the Frontier of Agent Capability without Supervision

Fuente: arXiv
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Main Authors: Lu, Hongliang, Wen, Yuhang, Cheng, Pengyu, Ding, Ruijin, Guo, Jiaqi, Xu, Haotian, Wang, Chutian, Chen, Haonan, Jiang, Xiaoxi, Jiang, Guanjun
Format: Preprint
Published: 2025
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author Lu, Hongliang
Wen, Yuhang
Cheng, Pengyu
Ding, Ruijin
Guo, Jiaqi
Xu, Haotian
Wang, Chutian
Chen, Haonan
Jiang, Xiaoxi
Jiang, Guanjun
author_facet Lu, Hongliang
Wen, Yuhang
Cheng, Pengyu
Ding, Ruijin
Guo, Jiaqi
Xu, Haotian
Wang, Chutian
Chen, Haonan
Jiang, Xiaoxi
Jiang, Guanjun
contents Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires significant human effort and hinders the scaling of RL processes, especially in agentic scenarios. Although a few recent works explore task synthesis methods, the difficulty of generated agentic tasks can hardly be controlled to provide effective RL training advantages. To achieve agentic RLVR with higher scalability, we explore self-play training for deep search agents, in which the learning LLM utilizes multi-turn search engine calling and acts simultaneously as both a task proposer and a problem solver. The task proposer aims to generate deep search queries with well-defined ground-truth answers and increasing task difficulty. The problem solver tries to handle the generated search queries and output the correct answer predictions. To ensure that each generated search query has accurate ground truth, we collect all the searching results from the proposer's trajectory as external knowledge, then conduct retrieval-augmentation generation (RAG) to test whether the proposed query can be correctly answered with all necessary search documents provided. In this search self-play (SSP) game, the proposer and the solver co-evolve their agent capabilities through both competition and cooperation. With substantial experimental results, we find that SSP can significantly improve search agents' performance uniformly on various benchmarks without any supervision under both from-scratch and continuous RL training setups. The code is at https://github.com/Qwen-Applications/SSP.
format Preprint
id arxiv_https___arxiv_org_abs_2510_18821
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Search Self-play: Pushing the Frontier of Agent Capability without Supervision
Lu, Hongliang
Wen, Yuhang
Cheng, Pengyu
Ding, Ruijin
Guo, Jiaqi
Xu, Haotian
Wang, Chutian
Chen, Haonan
Jiang, Xiaoxi
Jiang, Guanjun
Machine Learning
Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires significant human effort and hinders the scaling of RL processes, especially in agentic scenarios. Although a few recent works explore task synthesis methods, the difficulty of generated agentic tasks can hardly be controlled to provide effective RL training advantages. To achieve agentic RLVR with higher scalability, we explore self-play training for deep search agents, in which the learning LLM utilizes multi-turn search engine calling and acts simultaneously as both a task proposer and a problem solver. The task proposer aims to generate deep search queries with well-defined ground-truth answers and increasing task difficulty. The problem solver tries to handle the generated search queries and output the correct answer predictions. To ensure that each generated search query has accurate ground truth, we collect all the searching results from the proposer's trajectory as external knowledge, then conduct retrieval-augmentation generation (RAG) to test whether the proposed query can be correctly answered with all necessary search documents provided. In this search self-play (SSP) game, the proposer and the solver co-evolve their agent capabilities through both competition and cooperation. With substantial experimental results, we find that SSP can significantly improve search agents' performance uniformly on various benchmarks without any supervision under both from-scratch and continuous RL training setups. The code is at https://github.com/Qwen-Applications/SSP.
title Search Self-play: Pushing the Frontier of Agent Capability without Supervision
topic Machine Learning
url https://arxiv.org/abs/2510.18821