Skip to content
VuFind
  • Login
    • English
    • Deutsch
    • Español
    • Français
    • Italiano
Advanced
  • Cite this
  • Text this
  • Email this
  • Print
  • Export Record
    • Export to RefWorks
    • Export to EndNoteWeb
    • Export to EndNote
  • Save to List
  • Permanent link
Cover Image

Saved in:
Bibliographic Details
Main Authors: González-Ibáñez, R., Macías-Cáceres, J., Villalta-Paucar, M.
Format: Preprint
Published: 2025
Subjects:
Human-Computer Interaction
Computers and Society
Multimedia
Software Engineering
H.5.2; H.1.2; K.8.0
Online Access:https://arxiv.org/abs/2510.19691
Tags: Add Tag
No Tags, Be the first to tag this record!
  • Holdings
  • Description
  • Table of Contents
  • Comments
  • Similar Items
  • Staff View

Internet

https://arxiv.org/abs/2510.19691

Similar Items

  • Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment
    by: Korre, Danai, et al.
    Published: (2023)
  • BIG-AOME: Designing Bodily Interaction Gamification towards Anti-sedentary Online Meeting Environments
    by: Jiang, Jiaqi, et al.
    Published: (2025)
  • If You Hold Me Without Hurting Me: Pathways to Designing Game Audio for Healthy Escapism and Player Well-being
    by: Nunes, Caio, et al.
    Published: (2025)
  • Assessing Problem-Solving in HR Contexts: A Comparison Between Game-Based and Self-Report Measures
    by: Fornari, Fabrizio, et al.
    Published: (2026)
  • WSCM-Lite: A Practitioner-Ready Implementation of the Weak Signal Cultivation Model
    by: Codourey, Maurice, et al.
    Published: (2026)

Search Options

  • Search History
  • Advanced Search

Find More

  • Browse the Catalog
  • Browse Alphabetically
  • Explore Channels
  • Course Reserves
  • New Items

Need Help?

  • Search Tips
  • Ask a Librarian
  • FAQs