Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assets

Fuente: arXiv
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Main Authors: Feng, Jiashi, Li, Xiu, Lin, Jing, Liu, Jiahang, Liu, Gaohong, Lou, Weiqiang, Ma, Su, Shi, Guang, Wang, Qinlong, Wang, Jun, Xu, Zhongcong, Yi, Xuanyu, Yu, Zihao, Zhang, Jianfeng, Zhu, Yifan, Chen, Rui, Chi, Jinxin, Du, Zixian, Han, Li, Huang, Lixin, Jiang, Kaihua, Li, Yuhan, Luo, Guan, Wang, Shuguang, Wu, Qianyi, Yang, Fan, Zhang, Junyang, Zhang, Xuanmeng
Format: Preprint
Published: 2025
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_version_ 1866908608844791808
author Feng, Jiashi
Li, Xiu
Lin, Jing
Liu, Jiahang
Liu, Gaohong
Lou, Weiqiang
Ma, Su
Shi, Guang
Wang, Qinlong
Wang, Jun
Xu, Zhongcong
Yi, Xuanyu
Yu, Zihao
Zhang, Jianfeng
Zhu, Yifan
Chen, Rui
Chi, Jinxin
Du, Zixian
Han, Li
Huang, Lixin
Jiang, Kaihua
Li, Yuhan
Luo, Guan
Wang, Shuguang
Wu, Qianyi
Yang, Fan
Zhang, Junyang
Zhang, Xuanmeng
author_facet Feng, Jiashi
Li, Xiu
Lin, Jing
Liu, Jiahang
Liu, Gaohong
Lou, Weiqiang
Ma, Su
Shi, Guang
Wang, Qinlong
Wang, Jun
Xu, Zhongcong
Yi, Xuanyu
Yu, Zihao
Zhang, Jianfeng
Zhu, Yifan
Chen, Rui
Chi, Jinxin
Du, Zixian
Han, Li
Huang, Lixin
Jiang, Kaihua
Li, Yuhan
Luo, Guan
Wang, Shuguang
Wu, Qianyi
Yang, Fan
Zhang, Junyang
Zhang, Xuanmeng
contents Developing embodied AI agents requires scalable training environments that balance content diversity with physics accuracy. World simulators provide such environments but face distinct limitations: video-based methods generate diverse content but lack real-time physics feedback for interactive learning, while physics-based engines provide accurate dynamics but face scalability limitations from costly manual asset creation. We present Seed3D 1.0, a foundation model that generates simulation-ready 3D assets from single images, addressing the scalability challenge while maintaining physics rigor. Unlike existing 3D generation models, our system produces assets with accurate geometry, well-aligned textures, and realistic physically-based materials. These assets can be directly integrated into physics engines with minimal configuration, enabling deployment in robotic manipulation and simulation training. Beyond individual objects, the system scales to complete scene generation through assembling objects into coherent environments. By enabling scalable simulation-ready content creation, Seed3D 1.0 provides a foundation for advancing physics-based world simulators. Seed3D 1.0 is now available on https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?modelId=doubao-seed3d-1-0-250928&tab=Gen3D
format Preprint
id arxiv_https___arxiv_org_abs_2510_19944
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assets
Feng, Jiashi
Li, Xiu
Lin, Jing
Liu, Jiahang
Liu, Gaohong
Lou, Weiqiang
Ma, Su
Shi, Guang
Wang, Qinlong
Wang, Jun
Xu, Zhongcong
Yi, Xuanyu
Yu, Zihao
Zhang, Jianfeng
Zhu, Yifan
Chen, Rui
Chi, Jinxin
Du, Zixian
Han, Li
Huang, Lixin
Jiang, Kaihua
Li, Yuhan
Luo, Guan
Wang, Shuguang
Wu, Qianyi
Yang, Fan
Zhang, Junyang
Zhang, Xuanmeng
Image and Video Processing
Computer Vision and Pattern Recognition
Developing embodied AI agents requires scalable training environments that balance content diversity with physics accuracy. World simulators provide such environments but face distinct limitations: video-based methods generate diverse content but lack real-time physics feedback for interactive learning, while physics-based engines provide accurate dynamics but face scalability limitations from costly manual asset creation. We present Seed3D 1.0, a foundation model that generates simulation-ready 3D assets from single images, addressing the scalability challenge while maintaining physics rigor. Unlike existing 3D generation models, our system produces assets with accurate geometry, well-aligned textures, and realistic physically-based materials. These assets can be directly integrated into physics engines with minimal configuration, enabling deployment in robotic manipulation and simulation training. Beyond individual objects, the system scales to complete scene generation through assembling objects into coherent environments. By enabling scalable simulation-ready content creation, Seed3D 1.0 provides a foundation for advancing physics-based world simulators. Seed3D 1.0 is now available on https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?modelId=doubao-seed3d-1-0-250928&tab=Gen3D
title Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assets
topic Image and Video Processing
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.19944