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Bibliographic Details
Main Authors: Appelle, Aaron, Lynch, Jerome P.
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2510.20182
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author Appelle, Aaron
Lynch, Jerome P.
author_facet Appelle, Aaron
Lynch, Jerome P.
contents Large-scale video generation models have demonstrated high visual realism in diverse contexts, spurring interest in their potential as general-purpose world simulators. Existing benchmarks focus on individual subjects rather than scenes with multiple interacting people. However, the plausibility of multi-agent dynamics in generated videos remains unverified. We propose a rigorous evaluation protocol to benchmark text-to-video (T2V) and image-to-video (I2V) models as implicit simulators of pedestrian dynamics. For I2V, we leverage start frames from established datasets to enable comparison with a ground truth video dataset. For T2V, we develop a prompt suite to explore diverse pedestrian densities and interactions. A key component is a method to reconstruct 2D bird's-eye view trajectories from pixel-space without known camera parameters. Our analysis reveals that leading models have learned surprisingly effective priors for plausible multi-agent behavior. However, failure modes like merging and disappearing people highlight areas for future improvement.
format Preprint
id arxiv_https___arxiv_org_abs_2510_20182
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Evaluating Video Models as Simulators of Multi-Person Pedestrian Trajectories
Appelle, Aaron
Lynch, Jerome P.
Computer Vision and Pattern Recognition
Large-scale video generation models have demonstrated high visual realism in diverse contexts, spurring interest in their potential as general-purpose world simulators. Existing benchmarks focus on individual subjects rather than scenes with multiple interacting people. However, the plausibility of multi-agent dynamics in generated videos remains unverified. We propose a rigorous evaluation protocol to benchmark text-to-video (T2V) and image-to-video (I2V) models as implicit simulators of pedestrian dynamics. For I2V, we leverage start frames from established datasets to enable comparison with a ground truth video dataset. For T2V, we develop a prompt suite to explore diverse pedestrian densities and interactions. A key component is a method to reconstruct 2D bird's-eye view trajectories from pixel-space without known camera parameters. Our analysis reveals that leading models have learned surprisingly effective priors for plausible multi-agent behavior. However, failure modes like merging and disappearing people highlight areas for future improvement.
title Evaluating Video Models as Simulators of Multi-Person Pedestrian Trajectories
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.20182