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Main Authors: Boulet, Timothé, Hinaut, Xavier, Moulin-Frier, Clément
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2510.21902
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author Boulet, Timothé
Hinaut, Xavier
Moulin-Frier, Clément
author_facet Boulet, Timothé
Hinaut, Xavier
Moulin-Frier, Clément
contents Software Engineering Agents (SWE-Agents) have proven effective for traditional software engineering tasks with accessible codebases, but their performance for embodied tasks requiring well-designed information discovery remains unexplored. We present the first extended evaluation of SWE-Agents on controller generation for embodied tasks, adapting Mini-SWE-Agent (MSWEA) to solve 20 diverse embodied tasks from the Minigrid environment. Our experiments compare agent performance across different information access conditions: with and without environment source code access, and with varying capabilities for interactive exploration. We quantify how different information access levels affect SWE-Agent performance for embodied tasks and analyze the relative importance of static code analysis versus dynamic exploration for task solving. This work establishes controller generation for embodied tasks as a crucial evaluation domain for SWE-Agents and provides baseline results for future research in efficient reasoning systems.
format Preprint
id arxiv_https___arxiv_org_abs_2510_21902
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Software Engineering Agents for Embodied Controller Generation : A Study in Minigrid Environments
Boulet, Timothé
Hinaut, Xavier
Moulin-Frier, Clément
Software Engineering
Artificial Intelligence
Software Engineering Agents (SWE-Agents) have proven effective for traditional software engineering tasks with accessible codebases, but their performance for embodied tasks requiring well-designed information discovery remains unexplored. We present the first extended evaluation of SWE-Agents on controller generation for embodied tasks, adapting Mini-SWE-Agent (MSWEA) to solve 20 diverse embodied tasks from the Minigrid environment. Our experiments compare agent performance across different information access conditions: with and without environment source code access, and with varying capabilities for interactive exploration. We quantify how different information access levels affect SWE-Agent performance for embodied tasks and analyze the relative importance of static code analysis versus dynamic exploration for task solving. This work establishes controller generation for embodied tasks as a crucial evaluation domain for SWE-Agents and provides baseline results for future research in efficient reasoning systems.
title Software Engineering Agents for Embodied Controller Generation : A Study in Minigrid Environments
topic Software Engineering
Artificial Intelligence
url https://arxiv.org/abs/2510.21902