Beyond Reality: Designing Personal Experiences and Interactive Narratives in AR Theater

Fuente: arXiv
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Autore principale: Kim, You-Jin
Natura: Preprint
Pubblicazione: 2025
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author Kim, You-Jin
author_facet Kim, You-Jin
contents Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform familiar spaces by layering new narratives onto the real world. Through increased levels of perceived agency and immersive environments, my work aims to merge the human elements of live theater with the dynamic potential of virtual entities and AI agents. This approach captures the subtlety and magic of storytelling, making theater experiences available anytime and anywhere. The system I am building introduces innovative methods for theatrical production in virtual settings, informed by my research and eight published works. These contributions highlight domain-specific insights that have shaped the design of an immersive AR Theater system. My research in building a well-designed AR stage features avatars and interactive elements that allow users to engage with stories at their own pace, granting them full agency over their experience. However, to ensure a smooth and curated experience that aligns with the director or creator's vision, several factors must be considered, especially in open-world settings that depend on natural user movement. This requires the story to be conveyed in a controlled manner, while the interaction remains intuitive and natural for the user.
format Preprint
id arxiv_https___arxiv_org_abs_2510_22098
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Beyond Reality: Designing Personal Experiences and Interactive Narratives in AR Theater
Kim, You-Jin
Human-Computer Interaction
H.5.1; I.3.7; H.5.2; J.5
Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform familiar spaces by layering new narratives onto the real world. Through increased levels of perceived agency and immersive environments, my work aims to merge the human elements of live theater with the dynamic potential of virtual entities and AI agents. This approach captures the subtlety and magic of storytelling, making theater experiences available anytime and anywhere. The system I am building introduces innovative methods for theatrical production in virtual settings, informed by my research and eight published works. These contributions highlight domain-specific insights that have shaped the design of an immersive AR Theater system. My research in building a well-designed AR stage features avatars and interactive elements that allow users to engage with stories at their own pace, granting them full agency over their experience. However, to ensure a smooth and curated experience that aligns with the director or creator's vision, several factors must be considered, especially in open-world settings that depend on natural user movement. This requires the story to be conveyed in a controlled manner, while the interaction remains intuitive and natural for the user.
title Beyond Reality: Designing Personal Experiences and Interactive Narratives in AR Theater
topic Human-Computer Interaction
H.5.1; I.3.7; H.5.2; J.5
url https://arxiv.org/abs/2510.22098