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Main Authors: Fu, Yanqing, Wang, Chenrun, Huang, Chao, Wang, Zhuping
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2510.22320
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author Fu, Yanqing
Wang, Chenrun
Huang, Chao
Wang, Zhuping
author_facet Fu, Yanqing
Wang, Chenrun
Huang, Chao
Wang, Zhuping
contents Multi-agent ad hoc systems are dynamic collaborative systems in which multiple autonomous agents must cooperate with both known and unknown teammates in open environments, without relying on pre-coordinated strategies. These systems operate under conditions of uncertainty and partial observability, where team composition, agent behaviors, and environmental factors may change during execution. Through an analysis of information flow in such systems, we identify two key limitations in existing research: insufficient information flow and limited information processing capacity. To address these issues, we propose an information flow structure for multi-agent ad hoc systems (IFS), which tackles these challenges from the perspectives of communication and information fusion. Experimental results in StarCraft II demonstrate that IFS significantly improves both information flow and processing capacity, while exhibiting strong generalization capabilities and outperforming baseline methods in complex ad hoc teamwork scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2510_22320
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle IFS: Information Flow Structure for Multi-agent Ad Hoc System
Fu, Yanqing
Wang, Chenrun
Huang, Chao
Wang, Zhuping
Multiagent Systems
Multi-agent ad hoc systems are dynamic collaborative systems in which multiple autonomous agents must cooperate with both known and unknown teammates in open environments, without relying on pre-coordinated strategies. These systems operate under conditions of uncertainty and partial observability, where team composition, agent behaviors, and environmental factors may change during execution. Through an analysis of information flow in such systems, we identify two key limitations in existing research: insufficient information flow and limited information processing capacity. To address these issues, we propose an information flow structure for multi-agent ad hoc systems (IFS), which tackles these challenges from the perspectives of communication and information fusion. Experimental results in StarCraft II demonstrate that IFS significantly improves both information flow and processing capacity, while exhibiting strong generalization capabilities and outperforming baseline methods in complex ad hoc teamwork scenarios.
title IFS: Information Flow Structure for Multi-agent Ad Hoc System
topic Multiagent Systems
url https://arxiv.org/abs/2510.22320