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Main Authors: Sridhara, Shashank N., Kathariya, Birendra, Pu, Fangjun, Yin, Peng, Pavez, Eduardo, Ortega, Antonio
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2510.22812
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author Sridhara, Shashank N.
Kathariya, Birendra
Pu, Fangjun
Yin, Peng
Pavez, Eduardo
Ortega, Antonio
author_facet Sridhara, Shashank N.
Kathariya, Birendra
Pu, Fangjun
Yin, Peng
Pavez, Eduardo
Ortega, Antonio
contents We introduce Region-Adaptive Learned Hierarchical Encoding (RALHE) for 3D Gaussian Splatting (3DGS) data. While 3DGS has recently become popular for novel view synthesis, the size of trained models limits its deployment in bandwidth-constrained applications such as volumetric media streaming. To address this, we propose a learned hierarchical latent representation that builds upon the principles of "overfitted" learned image compression (e.g., Cool-Chic and C3) to efficiently encode 3DGS attributes. Unlike images, 3DGS data have irregular spatial distributions of Gaussians (geometry) and consist of multiple attributes (signals) defined on the irregular geometry. Our codec is designed to account for these differences between images and 3DGS. Specifically, we leverage the octree structure of the voxelized 3DGS geometry to obtain a hierarchical multi-resolution representation. Our approach overfits latents to each Gaussian attribute under a global rate constraint. These latents are decoded independently through a lightweight decoder network. To estimate the bitrate during training, we employ an autoregressive probability model that leverages octree-derived contexts from the 3D point structure. The multi-resolution latents, decoder, and autoregressive entropy coding networks are jointly optimized for each Gaussian attribute. Experiments demonstrate that the proposed RALHE compression framework achieves a rendering PSNR gain of up to 2dB at low bitrates (less than 1 MB) compared to the baseline 3DGS compression methods.
format Preprint
id arxiv_https___arxiv_org_abs_2510_22812
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Region-Adaptive Learned Hierarchical Encoding for 3D Gaussian Splatting Data
Sridhara, Shashank N.
Kathariya, Birendra
Pu, Fangjun
Yin, Peng
Pavez, Eduardo
Ortega, Antonio
Image and Video Processing
Multimedia
We introduce Region-Adaptive Learned Hierarchical Encoding (RALHE) for 3D Gaussian Splatting (3DGS) data. While 3DGS has recently become popular for novel view synthesis, the size of trained models limits its deployment in bandwidth-constrained applications such as volumetric media streaming. To address this, we propose a learned hierarchical latent representation that builds upon the principles of "overfitted" learned image compression (e.g., Cool-Chic and C3) to efficiently encode 3DGS attributes. Unlike images, 3DGS data have irregular spatial distributions of Gaussians (geometry) and consist of multiple attributes (signals) defined on the irregular geometry. Our codec is designed to account for these differences between images and 3DGS. Specifically, we leverage the octree structure of the voxelized 3DGS geometry to obtain a hierarchical multi-resolution representation. Our approach overfits latents to each Gaussian attribute under a global rate constraint. These latents are decoded independently through a lightweight decoder network. To estimate the bitrate during training, we employ an autoregressive probability model that leverages octree-derived contexts from the 3D point structure. The multi-resolution latents, decoder, and autoregressive entropy coding networks are jointly optimized for each Gaussian attribute. Experiments demonstrate that the proposed RALHE compression framework achieves a rendering PSNR gain of up to 2dB at low bitrates (less than 1 MB) compared to the baseline 3DGS compression methods.
title Region-Adaptive Learned Hierarchical Encoding for 3D Gaussian Splatting Data
topic Image and Video Processing
Multimedia
url https://arxiv.org/abs/2510.22812