FlowCapX: Physics-Grounded Flow Capture with Long-Term Consistency
Fuente:
arXiv
Saved in:
| Main Authors: | Tao, Ningxiao, Zhang, Liru, Ni, Xingyu, Chu, Mengyu, Chen, Baoquan |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction
by: Tao, Ningxiao, et al.
Published: (2026)
by: Tao, Ningxiao, et al.
Published: (2026)
FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
by: Shen, Qianfan, et al.
Published: (2026)
by: Shen, Qianfan, et al.
Published: (2026)
RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
by: Dai, Qiyu, et al.
Published: (2025)
by: Dai, Qiyu, et al.
Published: (2025)
Representing Flow Fields with Divergence-Free Kernels for Reconstruction
by: Ni, Xingyu, et al.
Published: (2025)
by: Ni, Xingyu, et al.
Published: (2025)
Adaptive GPU Kinetic Solver for Fluid-Granular Flows
by: Li, Xingqiao, et al.
Published: (2026)
by: Li, Xingqiao, et al.
Published: (2026)
Gaussian Fluids: A Grid-Free Fluid Solver based on Gaussian Spatial Representation
by: Xing, Jingrui, et al.
Published: (2024)
by: Xing, Jingrui, et al.
Published: (2024)
DDFKs: Fluid Simulation with Dynamic Divergence-Free Kernels
by: Xing, Jingrui, et al.
Published: (2026)
by: Xing, Jingrui, et al.
Published: (2026)
Simulating Parametric Thin Shells by Bicubic Hermite Elements
by: Ni, Xingyu, et al.
Published: (2023)
by: Ni, Xingyu, et al.
Published: (2023)
tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow
by: Xie, You, et al.
Published: (2018)
by: Xie, You, et al.
Published: (2018)
The Granule-In-Cell Method for Simulating Sand--Water Mixtures
by: Tang, Yizao, et al.
Published: (2025)
by: Tang, Yizao, et al.
Published: (2025)
GroomCap: High-Fidelity Prior-Free Hair Capture
by: Zhou, Yuxiao, et al.
Published: (2024)
by: Zhou, Yuxiao, et al.
Published: (2024)
The Last Mile to Production Readiness: Physics-Based Motion Refinement for Video-Based Capture
by: Tao, Tianxin, et al.
Published: (2026)
by: Tao, Tianxin, et al.
Published: (2026)
WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering
by: Han, Yuxuan, et al.
Published: (2025)
by: Han, Yuxuan, et al.
Published: (2025)
LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending
by: Zhang, Meng, et al.
Published: (2026)
by: Zhang, Meng, et al.
Published: (2026)
Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstruction
by: Wang, Yiming, et al.
Published: (2024)
by: Wang, Yiming, et al.
Published: (2024)
Solid-Fluid Interaction on Particle Flow Maps
by: Chen, Duowen, et al.
Published: (2024)
by: Chen, Duowen, et al.
Published: (2024)
Monte Carlo Vortical Smoothed Particle Hydrodynamics for Simulating Turbulent Flows
by: Xingyu Ye, et al.
Published: (2024)
by: Xingyu Ye, et al.
Published: (2024)
DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation
by: Liang, Yutong, et al.
Published: (2026)
by: Liang, Yutong, et al.
Published: (2026)
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling
by: Sun, Wenqiang, et al.
Published: (2025)
by: Sun, Wenqiang, et al.
Published: (2025)
An Adjoint Method for Differentiable Fluid Simulation on Flow Maps
by: Li, Zhiqi, et al.
Published: (2025)
by: Li, Zhiqi, et al.
Published: (2025)
Cinematographic Camera Diffusion Model
by: Jiang, Hongda, et al.
Published: (2024)
by: Jiang, Hongda, et al.
Published: (2024)
Eulerian-Lagrangian Fluid Simulation on Particle Flow Maps
by: Zhou, Junwei, et al.
Published: (2024)
by: Zhou, Junwei, et al.
Published: (2024)
Flow Symmetrization for Parameterized Constrained Diffeomorphisms
by: Gangopadhyay, Aalok, et al.
Published: (2023)
by: Gangopadhyay, Aalok, et al.
Published: (2023)
MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching
by: Kim, Wontaek, et al.
Published: (2025)
by: Kim, Wontaek, et al.
Published: (2025)
STAGED: Stress‐Tensor Assisted Global–local‐global solver for interactive Elastic shape Design
by: Liangwang Ruan, et al.
Published: (2026)
by: Liangwang Ruan, et al.
Published: (2026)
Improving Global Motion Estimation in Sparse IMU-based Motion Capture with Physics
by: Yi, Xinyu, et al.
Published: (2025)
by: Yi, Xinyu, et al.
Published: (2025)
Particle-Laden Fluid on Flow Maps
by: Li, Zhiqi, et al.
Published: (2024)
by: Li, Zhiqi, et al.
Published: (2024)
Hybrid Long and Short Range Flows for Point Cloud Filtering
by: Edirimuni, Dasith de Silva, et al.
Published: (2025)
by: Edirimuni, Dasith de Silva, et al.
Published: (2025)
Volumetrically Consistent Implicit Atlas Learning via Neural Diffeomorphic Flow for Placenta MRI
by: Taymourtash, Athena, et al.
Published: (2026)
by: Taymourtash, Athena, et al.
Published: (2026)
Spherical Cap Harmonic Analysis (SCHA) for Characterising the Morphology of Rough Surface Patches
by: Shaqfa, Mahmoud, et al.
Published: (2021)
by: Shaqfa, Mahmoud, et al.
Published: (2021)
Deep Inverse Shading: Consistent Albedo and Surface Detail Recovery via Generative Refinement
by: Wu, Jiacheng, et al.
Published: (2025)
by: Wu, Jiacheng, et al.
Published: (2025)
Fluid Simulation on Vortex Particle Flow Maps
by: Wang, Sinan, et al.
Published: (2025)
by: Wang, Sinan, et al.
Published: (2025)
Cinematographic Camera Diffusion Model
by: Hongda Jiang, et al.
Published: (2024)
by: Hongda Jiang, et al.
Published: (2024)
VR-Doh: Hands-on 3D Modeling in Virtual Reality
by: Luo, Zhaofeng, et al.
Published: (2024)
by: Luo, Zhaofeng, et al.
Published: (2024)
Improving Sparse IMU-based Motion Capture with Motion Label Smoothing
by: Meng, Zhaorui, et al.
Published: (2025)
by: Meng, Zhaorui, et al.
Published: (2025)
Physical Non-inertial Poser (PNP): Modeling Non-inertial Effects in Sparse-inertial Human Motion Capture
by: Yi, Xinyu, et al.
Published: (2024)
by: Yi, Xinyu, et al.
Published: (2024)
A Few-Step Generative Model on Cumulative Flow Maps
by: Li, Zhiqi, et al.
Published: (2026)
by: Li, Zhiqi, et al.
Published: (2026)
ChannelFlow-Tools: A Standardized Dataset Creation Pipeline for 3D Obstructed Channel Flows
by: Kavane, Shubham, et al.
Published: (2025)
by: Kavane, Shubham, et al.
Published: (2025)
You Only Render Once: Enhancing Energy and Computation Efficiency of Mobile Virtual Reality
by: Chen, Xingyu, et al.
Published: (2025)
by: Chen, Xingyu, et al.
Published: (2025)
FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space
by: Labs, Black Forest, et al.
Published: (2025)
by: Labs, Black Forest, et al.
Published: (2025)
Similar Items
-
LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction
by: Tao, Ningxiao, et al.
Published: (2026) -
FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
by: Shen, Qianfan, et al.
Published: (2026) -
RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
by: Dai, Qiyu, et al.
Published: (2025) -
Representing Flow Fields with Divergence-Free Kernels for Reconstruction
by: Ni, Xingyu, et al.
Published: (2025) -
Adaptive GPU Kinetic Solver for Fluid-Granular Flows
by: Li, Xingqiao, et al.
Published: (2026)