Finding 3D Scene Analogies with Multimodal Foundation Models

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Kim, Junho, Kim, Young Min
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866908614459916288
author Kim, Junho
Kim, Young Min
author_facet Kim, Junho
Kim, Young Min
contents Connecting current observations with prior experiences helps robots adapt and plan in new, unseen 3D environments. Recently, 3D scene analogies have been proposed to connect two 3D scenes, which are smooth maps that align scene regions with common spatial relationships. These maps enable detailed transfer of trajectories or waypoints, potentially supporting demonstration transfer for imitation learning or task plan transfer across scenes. However, existing methods for the task require additional training and fixed object vocabularies. In this work, we propose to use multimodal foundation models for finding 3D scene analogies in a zero-shot, open-vocabulary setting. Central to our approach is a hybrid neural representation of scenes that consists of a sparse graph based on vision-language model features and a feature field derived from 3D shape foundation models. 3D scene analogies are then found in a coarse-to-fine manner, by first aligning the graph and refining the correspondence with feature fields. Our method can establish accurate correspondences between complex scenes, and we showcase applications in trajectory and waypoint transfer.
format Preprint
id arxiv_https___arxiv_org_abs_2510_23184
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Finding 3D Scene Analogies with Multimodal Foundation Models
Kim, Junho
Kim, Young Min
Computer Vision and Pattern Recognition
Connecting current observations with prior experiences helps robots adapt and plan in new, unseen 3D environments. Recently, 3D scene analogies have been proposed to connect two 3D scenes, which are smooth maps that align scene regions with common spatial relationships. These maps enable detailed transfer of trajectories or waypoints, potentially supporting demonstration transfer for imitation learning or task plan transfer across scenes. However, existing methods for the task require additional training and fixed object vocabularies. In this work, we propose to use multimodal foundation models for finding 3D scene analogies in a zero-shot, open-vocabulary setting. Central to our approach is a hybrid neural representation of scenes that consists of a sparse graph based on vision-language model features and a feature field derived from 3D shape foundation models. 3D scene analogies are then found in a coarse-to-fine manner, by first aligning the graph and refining the correspondence with feature fields. Our method can establish accurate correspondences between complex scenes, and we showcase applications in trajectory and waypoint transfer.
title Finding 3D Scene Analogies with Multimodal Foundation Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.23184