Moderating Role of Presence in EEG Responses to Visuo-haptic Prediction Error in Virtual Reality
Fuente:
arXiv
Saved in:
| Main Authors: | , , |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1866912672409190400 |
|---|---|
| author | Gehrke, Lukas Terfurth, Leonie Gramann, Klaus |
| author_facet | Gehrke, Lukas Terfurth, Leonie Gramann, Klaus |
| contents | Virtual reality (VR) can create compelling experiences that evoke presence, the sense of ``being there.'' However, problems in rendering can create sensorimotor disruptions that undermine presence and task performance. Presence is typically assessed with post-hoc questionnaires, but their coarse temporal resolution limits insight into how sensorimotor disruptions shape user experience. Here, we combined questionnaires with electroencephalography (EEG) to identify neural markers of presence-affecting prediction error in immersive VR. Twenty-five participants performed a grasp-and-place task under two levels of immersion (visual-only vs.~visuo-haptic). Occasional oddball-like sensorimotor disruptions introduced premature feedback to elicit prediction errors. Overall, higher immersion enhanced self-presence but not physical presence, while accuracy and speed improved over time irrespective of immersion. At the neural level, sensorimotor disruptions elicited robust event-related potential effects at FCz and Pz, accompanied by increases in frontal midline $θ$ and posterior $α$ suppression. Through source analyses localized to anterior- and posterior cingulate cortex (ACC/PCC) we found that PCC $α$ activity showed heightened sensitivity to disruptions exclusively in visuo-haptic immersion. Exploratory moderation analyses by presence scores revealed no consistent patterns. Together, these results suggest that higher immersion amplifies both the benefits and costs of sensorimotor coherence. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2510_23262 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Moderating Role of Presence in EEG Responses to Visuo-haptic Prediction Error in Virtual Reality Gehrke, Lukas Terfurth, Leonie Gramann, Klaus Human-Computer Interaction Virtual reality (VR) can create compelling experiences that evoke presence, the sense of ``being there.'' However, problems in rendering can create sensorimotor disruptions that undermine presence and task performance. Presence is typically assessed with post-hoc questionnaires, but their coarse temporal resolution limits insight into how sensorimotor disruptions shape user experience. Here, we combined questionnaires with electroencephalography (EEG) to identify neural markers of presence-affecting prediction error in immersive VR. Twenty-five participants performed a grasp-and-place task under two levels of immersion (visual-only vs.~visuo-haptic). Occasional oddball-like sensorimotor disruptions introduced premature feedback to elicit prediction errors. Overall, higher immersion enhanced self-presence but not physical presence, while accuracy and speed improved over time irrespective of immersion. At the neural level, sensorimotor disruptions elicited robust event-related potential effects at FCz and Pz, accompanied by increases in frontal midline $θ$ and posterior $α$ suppression. Through source analyses localized to anterior- and posterior cingulate cortex (ACC/PCC) we found that PCC $α$ activity showed heightened sensitivity to disruptions exclusively in visuo-haptic immersion. Exploratory moderation analyses by presence scores revealed no consistent patterns. Together, these results suggest that higher immersion amplifies both the benefits and costs of sensorimotor coherence. |
| title | Moderating Role of Presence in EEG Responses to Visuo-haptic Prediction Error in Virtual Reality |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2510.23262 |