Towards Quadrupedal Jumping and Walking for Dynamic Locomotion using Reinforcement Learning

Fuente: arXiv
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Autori principali: Olsen, Jørgen Anker, Pettersen, Lars Rønhaug, Alexis, Kostas
Natura: Preprint
Pubblicazione: 2025
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author Olsen, Jørgen Anker
Pettersen, Lars Rønhaug
Alexis, Kostas
author_facet Olsen, Jørgen Anker
Pettersen, Lars Rønhaug
Alexis, Kostas
contents This paper presents a curriculum-based reinforcement learning framework for training precise and high-performance jumping policies for the robot `Olympus'. Separate policies are developed for vertical and horizontal jumps, leveraging a simple yet effective strategy. First, we densify the inherently sparse jumping reward using the laws of projectile motion. Next, a reference state initialization scheme is employed to accelerate the exploration of dynamic jumping behaviors without reliance on reference trajectories. We also present a walking policy that, when combined with the jumping policies, unlocks versatile and dynamic locomotion capabilities. Comprehensive testing validates walking on varied terrain surfaces and jumping performance that exceeds previous works, effectively crossing the Sim2Real gap. Experimental validation demonstrates horizontal jumps up to 1.25 m with centimeter accuracy and vertical jumps up to 1.0 m. Additionally, we show that with only minor modifications, the proposed method can be used to learn omnidirectional jumping.
format Preprint
id arxiv_https___arxiv_org_abs_2510_24584
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Towards Quadrupedal Jumping and Walking for Dynamic Locomotion using Reinforcement Learning
Olsen, Jørgen Anker
Pettersen, Lars Rønhaug
Alexis, Kostas
Robotics
This paper presents a curriculum-based reinforcement learning framework for training precise and high-performance jumping policies for the robot `Olympus'. Separate policies are developed for vertical and horizontal jumps, leveraging a simple yet effective strategy. First, we densify the inherently sparse jumping reward using the laws of projectile motion. Next, a reference state initialization scheme is employed to accelerate the exploration of dynamic jumping behaviors without reliance on reference trajectories. We also present a walking policy that, when combined with the jumping policies, unlocks versatile and dynamic locomotion capabilities. Comprehensive testing validates walking on varied terrain surfaces and jumping performance that exceeds previous works, effectively crossing the Sim2Real gap. Experimental validation demonstrates horizontal jumps up to 1.25 m with centimeter accuracy and vertical jumps up to 1.0 m. Additionally, we show that with only minor modifications, the proposed method can be used to learn omnidirectional jumping.
title Towards Quadrupedal Jumping and Walking for Dynamic Locomotion using Reinforcement Learning
topic Robotics
url https://arxiv.org/abs/2510.24584