Saved in:
Bibliographic Details
Main Authors: Zhang, Jingran, Li, Ning, Cui, Justin
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2510.26298
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866917050314653696
author Zhang, Jingran
Li, Ning
Cui, Justin
author_facet Zhang, Jingran
Li, Ning
Cui, Justin
contents OpenAI's ChatGPT Atlas introduces new capabilities for web interaction, enabling the model to analyze webpages, process user intents, and execute cursor and keyboard inputs directly within the browser. While its capacity for information retrieval tasks has been demonstrated, its performance in dynamic, interactive environments remains less explored. In this study, we conduct an early evaluation of Atlas's web interaction capabilities using browser-based games as test scenarios, including Google's T-Rex Runner, Sudoku, Flappy Bird, and Stein.world. We employ in-game performance scores as quantitative metrics to assess performance across different task types. Our results show that Atlas performs strongly in logical reasoning tasks like Sudoku, completing puzzles significantly faster than human baselines, but struggles substantially in real-time games requiring precise timing and motor control, often failing to progress beyond initial obstacles. These findings suggest that while Atlas demonstrates capable analytical processing, there remain notable limitations in dynamic web environments requiring real-time interaction. The website of our project can be found at https://atlas-game-eval.github.io.
format Preprint
id arxiv_https___arxiv_org_abs_2510_26298
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Can Agent Conquer Web? Exploring the Frontiers of ChatGPT Atlas Agent in Web Games
Zhang, Jingran
Li, Ning
Cui, Justin
Computation and Language
Artificial Intelligence
OpenAI's ChatGPT Atlas introduces new capabilities for web interaction, enabling the model to analyze webpages, process user intents, and execute cursor and keyboard inputs directly within the browser. While its capacity for information retrieval tasks has been demonstrated, its performance in dynamic, interactive environments remains less explored. In this study, we conduct an early evaluation of Atlas's web interaction capabilities using browser-based games as test scenarios, including Google's T-Rex Runner, Sudoku, Flappy Bird, and Stein.world. We employ in-game performance scores as quantitative metrics to assess performance across different task types. Our results show that Atlas performs strongly in logical reasoning tasks like Sudoku, completing puzzles significantly faster than human baselines, but struggles substantially in real-time games requiring precise timing and motor control, often failing to progress beyond initial obstacles. These findings suggest that while Atlas demonstrates capable analytical processing, there remain notable limitations in dynamic web environments requiring real-time interaction. The website of our project can be found at https://atlas-game-eval.github.io.
title Can Agent Conquer Web? Exploring the Frontiers of ChatGPT Atlas Agent in Web Games
topic Computation and Language
Artificial Intelligence
url https://arxiv.org/abs/2510.26298