Saved in:
Bibliographic Details
Main Authors: Jian, Yingzhao, Wang, Zhongan, Yang, Yi, Fan, Hehe
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2511.00041
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866917053264297984
author Jian, Yingzhao
Wang, Zhongan
Yang, Yi
Fan, Hehe
author_facet Jian, Yingzhao
Wang, Zhongan
Yang, Yi
Fan, Hehe
contents Humanoid agents often struggle to handle flexible and diverse interactions in open environments. A common solution is to collect massive datasets to train a highly capable model, but this approach can be prohibitively expensive. In this paper, we explore an alternative solution: empowering off-the-shelf Vision-Language Models (VLMs, such as GPT-4) to control humanoid agents, thereby leveraging their strong open-world generalization to mitigate the need for extensive data collection. To this end, we present \textbf{BiBo} (\textbf{B}uilding humano\textbf{I}d agent \textbf{B}y \textbf{O}ff-the-shelf VLMs). It consists of two key components: (1) an \textbf{embodied instruction compiler}, which enables the VLM to perceive the environment and precisely translate high-level user instructions (e.g., {\small\itshape ``have a rest''}) into low-level primitive commands with control parameters (e.g., {\small\itshape ``sit casually, location: (1, 2), facing: 90$^\circ$''}); and (2) a diffusion-based \textbf{motion executor}, which generates human-like motions from these commands, while dynamically adapting to physical feedback from the environment. In this way, BiBo is capable of handling not only basic interactions but also diverse and complex motions. Experiments demonstrate that BiBo achieves an interaction task success rate of 90.2\% in open environments, and improves the precision of text-guided motion execution by 16.3\% over prior methods. The code will be made publicly available.
format Preprint
id arxiv_https___arxiv_org_abs_2511_00041
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World
Jian, Yingzhao
Wang, Zhongan
Yang, Yi
Fan, Hehe
Robotics
Artificial Intelligence
Humanoid agents often struggle to handle flexible and diverse interactions in open environments. A common solution is to collect massive datasets to train a highly capable model, but this approach can be prohibitively expensive. In this paper, we explore an alternative solution: empowering off-the-shelf Vision-Language Models (VLMs, such as GPT-4) to control humanoid agents, thereby leveraging their strong open-world generalization to mitigate the need for extensive data collection. To this end, we present \textbf{BiBo} (\textbf{B}uilding humano\textbf{I}d agent \textbf{B}y \textbf{O}ff-the-shelf VLMs). It consists of two key components: (1) an \textbf{embodied instruction compiler}, which enables the VLM to perceive the environment and precisely translate high-level user instructions (e.g., {\small\itshape ``have a rest''}) into low-level primitive commands with control parameters (e.g., {\small\itshape ``sit casually, location: (1, 2), facing: 90$^\circ$''}); and (2) a diffusion-based \textbf{motion executor}, which generates human-like motions from these commands, while dynamically adapting to physical feedback from the environment. In this way, BiBo is capable of handling not only basic interactions but also diverse and complex motions. Experiments demonstrate that BiBo achieves an interaction task success rate of 90.2\% in open environments, and improves the precision of text-guided motion execution by 16.3\% over prior methods. The code will be made publicly available.
title Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2511.00041