Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games

Fuente: arXiv
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Autores principales: Yorulmaz, Asrin Efe, Başar, Tamer
Formato: Preprint
Publicado: 2025
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author Yorulmaz, Asrin Efe
Başar, Tamer
author_facet Yorulmaz, Asrin Efe
Başar, Tamer
contents No-regret learning dynamics play a central role in game theory, enabling decentralized convergence to equilibrium for concepts such as Coarse Correlated Equilibrium (CCE) or Correlated Equilibrium (CE). In this work, we improve the convergence rate to CCE in general-sum Markov games, reducing it from the previously best-known rate of $\mathcal{O}(\log^5 T / T)$ to a sharper $\mathcal{O}(\log T / T)$. This matches the best known convergence rate for CE in terms of $T$, number of iterations, while also improving the dependence on the action set size from polynomial to polylogarithmic-yielding exponential gains in high-dimensional settings. Our approach builds on recent advances in adaptive step-size techniques for no-regret algorithms in normal-form games, and extends them to the Markovian setting via a stage-wise scheme that adjusts learning rates based on real-time feedback. We frame policy updates as an instance of Optimistic Follow-the-Regularized-Leader (OFTRL), customized for value-iteration-based learning. The resulting self-play algorithm achieves, to our knowledge, the fastest known convergence rate to CCE in Markov games.
format Preprint
id arxiv_https___arxiv_org_abs_2511_02157
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games
Yorulmaz, Asrin Efe
Başar, Tamer
Computer Science and Game Theory
Artificial Intelligence
Machine Learning
Systems and Control
Optimization and Control
No-regret learning dynamics play a central role in game theory, enabling decentralized convergence to equilibrium for concepts such as Coarse Correlated Equilibrium (CCE) or Correlated Equilibrium (CE). In this work, we improve the convergence rate to CCE in general-sum Markov games, reducing it from the previously best-known rate of $\mathcal{O}(\log^5 T / T)$ to a sharper $\mathcal{O}(\log T / T)$. This matches the best known convergence rate for CE in terms of $T$, number of iterations, while also improving the dependence on the action set size from polynomial to polylogarithmic-yielding exponential gains in high-dimensional settings. Our approach builds on recent advances in adaptive step-size techniques for no-regret algorithms in normal-form games, and extends them to the Markovian setting via a stage-wise scheme that adjusts learning rates based on real-time feedback. We frame policy updates as an instance of Optimistic Follow-the-Regularized-Leader (OFTRL), customized for value-iteration-based learning. The resulting self-play algorithm achieves, to our knowledge, the fastest known convergence rate to CCE in Markov games.
title Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games
topic Computer Science and Game Theory
Artificial Intelligence
Machine Learning
Systems and Control
Optimization and Control
url https://arxiv.org/abs/2511.02157