Explaining Human Choice Probabilities with Simple Vector Representations

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: DiBerardino, Peter, Anderson, Britt
Format: Preprint
Publié: 2025
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866908639993790464
author DiBerardino, Peter
Anderson, Britt
author_facet DiBerardino, Peter
Anderson, Britt
contents When people pursue rewards in stochastic environments, they often match their choice frequencies to the observed target frequencies, even when this policy is demonstrably sub-optimal. We used a ``hide and seek'' task to evaluate this behavior under conditions where pursuit (seeking) could be toggled to avoidance (hiding), while leaving the probability distribution fixed, or varying complexity by changing the number of possible choices. We developed a model for participant choice built from choice frequency histograms treated as vectors. We posited the existence of a probability antimatching strategy for avoidance (hiding) rounds, and formalized this as a vector reflection of probability matching. We found that only two basis policies: matching/antimatching and maximizing/minimizing were sufficient to account for participant choices across a range of room numbers and opponent probability distributions. This schema requires only that people have the ability to remember the relative frequency of the different outcomes. With this knowledge simple operations can construct the maximizing and minimizing policies as well as matching and antimatching strategies. A mixture of these two policies captures human choice patterns in a stochastic environment.
format Preprint
id arxiv_https___arxiv_org_abs_2511_03643
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Explaining Human Choice Probabilities with Simple Vector Representations
DiBerardino, Peter
Anderson, Britt
Neurons and Cognition
Artificial Intelligence
When people pursue rewards in stochastic environments, they often match their choice frequencies to the observed target frequencies, even when this policy is demonstrably sub-optimal. We used a ``hide and seek'' task to evaluate this behavior under conditions where pursuit (seeking) could be toggled to avoidance (hiding), while leaving the probability distribution fixed, or varying complexity by changing the number of possible choices. We developed a model for participant choice built from choice frequency histograms treated as vectors. We posited the existence of a probability antimatching strategy for avoidance (hiding) rounds, and formalized this as a vector reflection of probability matching. We found that only two basis policies: matching/antimatching and maximizing/minimizing were sufficient to account for participant choices across a range of room numbers and opponent probability distributions. This schema requires only that people have the ability to remember the relative frequency of the different outcomes. With this knowledge simple operations can construct the maximizing and minimizing policies as well as matching and antimatching strategies. A mixture of these two policies captures human choice patterns in a stochastic environment.
title Explaining Human Choice Probabilities with Simple Vector Representations
topic Neurons and Cognition
Artificial Intelligence
url https://arxiv.org/abs/2511.03643