Agentmandering: A Game-Theoretic Framework for Fair Redistricting via Large Language Model Agents

Fuente: arXiv
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Hauptverfasser: Li, Hao, Chen, Haotian, Gong, Ruoyuan, Wang, Juanjuan, Jiang, Hao
Format: Preprint
Veröffentlicht: 2025
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author Li, Hao
Chen, Haotian
Gong, Ruoyuan
Wang, Juanjuan
Jiang, Hao
author_facet Li, Hao
Chen, Haotian
Gong, Ruoyuan
Wang, Juanjuan
Jiang, Hao
contents Redistricting plays a central role in shaping how votes are translated into political power. While existing computational methods primarily aim to generate large ensembles of legally valid districting plans, they often neglect the strategic dynamics involved in the selection process. This oversight creates opportunities for partisan actors to cherry-pick maps that, while technically compliant, are politically advantageous. Simply satisfying formal constraints does not ensure fairness when the selection process itself can be manipulated. We propose \textbf{Agentmandering}, a framework that reimagines redistricting as a turn-based negotiation between two agents representing opposing political interests. Drawing inspiration from game-theoretic ideas, particularly the \textit{Choose-and-Freeze} protocol, our method embeds strategic interaction into the redistricting process via large language model (LLM) agents. Agents alternate between selecting and freezing districts from a small set of candidate maps, gradually partitioning the state through constrained and interpretable choices. Evaluation on post-2020 U.S. Census data across all states shows that Agentmandering significantly reduces partisan bias and unfairness, while achieving 2 to 3 orders of magnitude lower variance than standard baselines. These results demonstrate both fairness and stability, especially in swing-state scenarios. Our code is available at https://github.com/Lihaogx/AgentMandering.
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id arxiv_https___arxiv_org_abs_2511_04076
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Agentmandering: A Game-Theoretic Framework for Fair Redistricting via Large Language Model Agents
Li, Hao
Chen, Haotian
Gong, Ruoyuan
Wang, Juanjuan
Jiang, Hao
Artificial Intelligence
Redistricting plays a central role in shaping how votes are translated into political power. While existing computational methods primarily aim to generate large ensembles of legally valid districting plans, they often neglect the strategic dynamics involved in the selection process. This oversight creates opportunities for partisan actors to cherry-pick maps that, while technically compliant, are politically advantageous. Simply satisfying formal constraints does not ensure fairness when the selection process itself can be manipulated. We propose \textbf{Agentmandering}, a framework that reimagines redistricting as a turn-based negotiation between two agents representing opposing political interests. Drawing inspiration from game-theoretic ideas, particularly the \textit{Choose-and-Freeze} protocol, our method embeds strategic interaction into the redistricting process via large language model (LLM) agents. Agents alternate between selecting and freezing districts from a small set of candidate maps, gradually partitioning the state through constrained and interpretable choices. Evaluation on post-2020 U.S. Census data across all states shows that Agentmandering significantly reduces partisan bias and unfairness, while achieving 2 to 3 orders of magnitude lower variance than standard baselines. These results demonstrate both fairness and stability, especially in swing-state scenarios. Our code is available at https://github.com/Lihaogx/AgentMandering.
title Agentmandering: A Game-Theoretic Framework for Fair Redistricting via Large Language Model Agents
topic Artificial Intelligence
url https://arxiv.org/abs/2511.04076