4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos

Fuente: arXiv
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Main Authors: Guo, Mengqi, Xu, Bo, Li, Yanyan, Lee, Gim Hee
Format: Preprint
Published: 2025
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author Guo, Mengqi
Xu, Bo
Li, Yanyan
Lee, Gim Hee
author_facet Guo, Mengqi
Xu, Bo
Li, Yanyan
Lee, Gim Hee
contents Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown promising results for static scenes, they struggle with dynamic content and typically rely on pre-computed camera poses. We present 4D3R, a pose-free dynamic neural rendering framework that decouples static and dynamic components through a two-stage approach. Our method first leverages 3D foundational models for initial pose and geometry estimation, followed by motion-aware refinement. 4D3R introduces two key technical innovations: (1) a motion-aware bundle adjustment (MA-BA) module that combines transformer-based learned priors with SAM2 for robust dynamic object segmentation, enabling more accurate camera pose refinement; and (2) an efficient Motion-Aware Gaussian Splatting (MA-GS) representation that uses control points with a deformation field MLP and linear blend skinning to model dynamic motion, significantly reducing computational cost while maintaining high-quality reconstruction. Extensive experiments on real-world dynamic datasets demonstrate that our approach achieves up to 1.8dB PSNR improvement over state-of-the-art methods, particularly in challenging scenarios with large dynamic objects, while reducing computational requirements by 5x compared to previous dynamic scene representations.
format Preprint
id arxiv_https___arxiv_org_abs_2511_05229
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
Guo, Mengqi
Xu, Bo
Li, Yanyan
Lee, Gim Hee
Computer Vision and Pattern Recognition
Artificial Intelligence
Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown promising results for static scenes, they struggle with dynamic content and typically rely on pre-computed camera poses. We present 4D3R, a pose-free dynamic neural rendering framework that decouples static and dynamic components through a two-stage approach. Our method first leverages 3D foundational models for initial pose and geometry estimation, followed by motion-aware refinement. 4D3R introduces two key technical innovations: (1) a motion-aware bundle adjustment (MA-BA) module that combines transformer-based learned priors with SAM2 for robust dynamic object segmentation, enabling more accurate camera pose refinement; and (2) an efficient Motion-Aware Gaussian Splatting (MA-GS) representation that uses control points with a deformation field MLP and linear blend skinning to model dynamic motion, significantly reducing computational cost while maintaining high-quality reconstruction. Extensive experiments on real-world dynamic datasets demonstrate that our approach achieves up to 1.8dB PSNR improvement over state-of-the-art methods, particularly in challenging scenarios with large dynamic objects, while reducing computational requirements by 5x compared to previous dynamic scene representations.
title 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2511.05229