Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning

Fuente: arXiv
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Autori principali: Yang, Qianfeng, Chen, Xiang, Li, Pengpeng, Guan, Qiyuan, Jin, Guiyue, Jin, Jiyu
Natura: Preprint
Pubblicazione: 2025
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author Yang, Qianfeng
Chen, Xiang
Li, Pengpeng
Guan, Qiyuan
Jin, Guiyue
Jin, Jiyu
author_facet Yang, Qianfeng
Chen, Xiang
Li, Pengpeng
Guan, Qiyuan
Jin, Guiyue
Jin, Jiyu
contents Rain degrades the visual quality of multi-view images, which are essential for 3D scene reconstruction, resulting in inaccurate and incomplete reconstruction results. Existing datasets often overlook two critical characteristics of real rainy 3D scenes: the viewpoint-dependent variation in the appearance of rain streaks caused by their projection onto 2D images, and the reduction in ambient brightness resulting from cloud coverage during rainfall. To improve data realism, we construct a new dataset named OmniRain3D that incorporates perspective heterogeneity and brightness dynamicity, enabling more faithful simulation of rain degradation in 3D scenes. Based on this dataset, we propose an end-to-end reconstruction framework named REVR-GSNet (Rain Elimination and Visibility Recovery for 3D Gaussian Splatting). Specifically, REVR-GSNet integrates recursive brightness enhancement, Gaussian primitive optimization, and GS-guided rain elimination into a unified architecture through joint alternating optimization, achieving high-fidelity reconstruction of clean 3D scenes from rain-degraded inputs. Extensive experiments show the effectiveness of our dataset and method. Our dataset and method provide a foundation for future research on multi-view image deraining and rainy 3D scene reconstruction.
format Preprint
id arxiv_https___arxiv_org_abs_2511_06734
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning
Yang, Qianfeng
Chen, Xiang
Li, Pengpeng
Guan, Qiyuan
Jin, Guiyue
Jin, Jiyu
Computer Vision and Pattern Recognition
Rain degrades the visual quality of multi-view images, which are essential for 3D scene reconstruction, resulting in inaccurate and incomplete reconstruction results. Existing datasets often overlook two critical characteristics of real rainy 3D scenes: the viewpoint-dependent variation in the appearance of rain streaks caused by their projection onto 2D images, and the reduction in ambient brightness resulting from cloud coverage during rainfall. To improve data realism, we construct a new dataset named OmniRain3D that incorporates perspective heterogeneity and brightness dynamicity, enabling more faithful simulation of rain degradation in 3D scenes. Based on this dataset, we propose an end-to-end reconstruction framework named REVR-GSNet (Rain Elimination and Visibility Recovery for 3D Gaussian Splatting). Specifically, REVR-GSNet integrates recursive brightness enhancement, Gaussian primitive optimization, and GS-guided rain elimination into a unified architecture through joint alternating optimization, achieving high-fidelity reconstruction of clean 3D scenes from rain-degraded inputs. Extensive experiments show the effectiveness of our dataset and method. Our dataset and method provide a foundation for future research on multi-view image deraining and rainy 3D scene reconstruction.
title Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.06734