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Auteurs principaux: Chen, Tianang, Jin, Jian, Cai, Shilv, Li, Zhuangzi, Lin, Weisi
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2511.06830
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author Chen, Tianang
Jin, Jian
Cai, Shilv
Li, Zhuangzi
Lin, Weisi
author_facet Chen, Tianang
Jin, Jian
Cai, Shilv
Li, Zhuangzi
Lin, Weisi
contents Gaussian Splatting (GS) has recently emerged as a promising technique for 3D object reconstruction, delivering high-quality rendering results with significantly improved reconstruction speed. As variants continue to appear, assessing the perceptual quality of 3D objects reconstructed with different GS-based methods remains an open challenge. To address this issue, we first propose a unified multi-distance subjective quality assessment method that closely mimics human viewing behavior for objects reconstructed with GS-based methods in actual applications, thereby better collecting perceptual experiences. Based on it, we also construct a novel GS quality assessment dataset named MUGSQA, which is constructed considering multiple uncertainties of the input data. These uncertainties include the quantity and resolution of input views, the view distance, and the accuracy of the initial point cloud. Moreover, we construct two benchmarks: one to evaluate the robustness of various GS-based reconstruction methods under multiple uncertainties, and the other to evaluate the performance of existing quality assessment metrics. Our dataset and code are available at https://github.com/Solivition/MUGSQA.
format Preprint
id arxiv_https___arxiv_org_abs_2511_06830
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MUGSQA: Novel Multi-Uncertainty-Based Gaussian Splatting Quality Assessment Method, Dataset, and Benchmarks
Chen, Tianang
Jin, Jian
Cai, Shilv
Li, Zhuangzi
Lin, Weisi
Computer Vision and Pattern Recognition
Gaussian Splatting (GS) has recently emerged as a promising technique for 3D object reconstruction, delivering high-quality rendering results with significantly improved reconstruction speed. As variants continue to appear, assessing the perceptual quality of 3D objects reconstructed with different GS-based methods remains an open challenge. To address this issue, we first propose a unified multi-distance subjective quality assessment method that closely mimics human viewing behavior for objects reconstructed with GS-based methods in actual applications, thereby better collecting perceptual experiences. Based on it, we also construct a novel GS quality assessment dataset named MUGSQA, which is constructed considering multiple uncertainties of the input data. These uncertainties include the quantity and resolution of input views, the view distance, and the accuracy of the initial point cloud. Moreover, we construct two benchmarks: one to evaluate the robustness of various GS-based reconstruction methods under multiple uncertainties, and the other to evaluate the performance of existing quality assessment metrics. Our dataset and code are available at https://github.com/Solivition/MUGSQA.
title MUGSQA: Novel Multi-Uncertainty-Based Gaussian Splatting Quality Assessment Method, Dataset, and Benchmarks
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.06830