Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learning

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Zheng, Bill Chunyuan, Myers, Vivek, Eysenbach, Benjamin, Levine, Sergey
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866918349164773376
author Zheng, Bill Chunyuan
Myers, Vivek
Eysenbach, Benjamin
Levine, Sergey
author_facet Zheng, Bill Chunyuan
Myers, Vivek
Eysenbach, Benjamin
Levine, Sergey
contents Learning how to reach goals in an environment is a longstanding challenge in AI, yet reasoning over long horizons remains a challenge for modern methods. The key question is how to estimate the temporal distance between pairs of observations. While temporal difference methods leverage local updates to provide optimality guarantees, they often perform worse than Monte Carlo methods that perform global updates (e.g., with multi-step returns), which lack such guarantees. We show how these approaches can be integrated into a practical offline GCRL method that fits a quasimetric distance using a multistep Monte-Carlo return. We show our method outperforms existing offline GCRL methods on long-horizon simulated tasks with up to 4000 steps, even with visual observations. We also demonstrate that our method can enable stitching in the real-world robotic manipulation domain (Bridge setup). Our approach is the first end-to-end offline GCRL method that enables multistep stitching in this real-world manipulation domain from an unlabeled offline dataset of visual observations and demonstrate robust horizon generalization.
format Preprint
id arxiv_https___arxiv_org_abs_2511_07730
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learning
Zheng, Bill Chunyuan
Myers, Vivek
Eysenbach, Benjamin
Levine, Sergey
Machine Learning
Robotics
Learning how to reach goals in an environment is a longstanding challenge in AI, yet reasoning over long horizons remains a challenge for modern methods. The key question is how to estimate the temporal distance between pairs of observations. While temporal difference methods leverage local updates to provide optimality guarantees, they often perform worse than Monte Carlo methods that perform global updates (e.g., with multi-step returns), which lack such guarantees. We show how these approaches can be integrated into a practical offline GCRL method that fits a quasimetric distance using a multistep Monte-Carlo return. We show our method outperforms existing offline GCRL methods on long-horizon simulated tasks with up to 4000 steps, even with visual observations. We also demonstrate that our method can enable stitching in the real-world robotic manipulation domain (Bridge setup). Our approach is the first end-to-end offline GCRL method that enables multistep stitching in this real-world manipulation domain from an unlabeled offline dataset of visual observations and demonstrate robust horizon generalization.
title Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learning
topic Machine Learning
Robotics
url https://arxiv.org/abs/2511.07730