SUGAR: Learning Skeleton Representation with Visual-Motion Knowledge for Action Recognition

Fuente: arXiv
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Autori principali: Ye, Qilang, Zhou, Yu, He, Lian, Zhang, Jie, Guo, Xuanming, Zhang, Jiayu, Tan, Mingkui, Xie, Weicheng, Sun, Yue, Tan, Tao, Yuan, Xiaochen, Khoriba, Ghada, Yu, Zitong
Natura: Preprint
Pubblicazione: 2025
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author Ye, Qilang
Zhou, Yu
He, Lian
Zhang, Jie
Guo, Xuanming
Zhang, Jiayu
Tan, Mingkui
Xie, Weicheng
Sun, Yue
Tan, Tao
Yuan, Xiaochen
Khoriba, Ghada
Yu, Zitong
author_facet Ye, Qilang
Zhou, Yu
He, Lian
Zhang, Jie
Guo, Xuanming
Zhang, Jiayu
Tan, Mingkui
Xie, Weicheng
Sun, Yue
Tan, Tao
Yuan, Xiaochen
Khoriba, Ghada
Yu, Zitong
contents Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM as a recognizer, two questions arise: 1) How can LLMs understand skeleton? 2) How can LLMs distinguish among actions? To address these problems, we introduce a novel paradigm named learning Skeleton representation with visUal-motion knowledGe for Action Recognition (SUGAR). In our pipeline, we first utilize off-the-shelf large-scale video models as a knowledge base to generate visual, motion information related to actions. Then, we propose to supervise skeleton learning through this prior knowledge to yield discrete representations. Finally, we use the LLM with untouched pre-training weights to understand these representations and generate the desired action targets and descriptions. Notably, we present a Temporal Query Projection (TQP) module to continuously model the skeleton signals with long sequences. Experiments on several skeleton-based action classification benchmarks demonstrate the efficacy of our SUGAR. Moreover, experiments on zero-shot scenarios show that SUGAR is more versatile than linear-based methods.
format Preprint
id arxiv_https___arxiv_org_abs_2511_10091
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SUGAR: Learning Skeleton Representation with Visual-Motion Knowledge for Action Recognition
Ye, Qilang
Zhou, Yu
He, Lian
Zhang, Jie
Guo, Xuanming
Zhang, Jiayu
Tan, Mingkui
Xie, Weicheng
Sun, Yue
Tan, Tao
Yuan, Xiaochen
Khoriba, Ghada
Yu, Zitong
Computer Vision and Pattern Recognition
Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM as a recognizer, two questions arise: 1) How can LLMs understand skeleton? 2) How can LLMs distinguish among actions? To address these problems, we introduce a novel paradigm named learning Skeleton representation with visUal-motion knowledGe for Action Recognition (SUGAR). In our pipeline, we first utilize off-the-shelf large-scale video models as a knowledge base to generate visual, motion information related to actions. Then, we propose to supervise skeleton learning through this prior knowledge to yield discrete representations. Finally, we use the LLM with untouched pre-training weights to understand these representations and generate the desired action targets and descriptions. Notably, we present a Temporal Query Projection (TQP) module to continuously model the skeleton signals with long sequences. Experiments on several skeleton-based action classification benchmarks demonstrate the efficacy of our SUGAR. Moreover, experiments on zero-shot scenarios show that SUGAR is more versatile than linear-based methods.
title SUGAR: Learning Skeleton Representation with Visual-Motion Knowledge for Action Recognition
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.10091