Preview, Accept or Discard? A Predictive Low-Motion Interaction Paradigm

Fuente: arXiv
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Main Author: Berengueres, Jose
Format: Preprint
Published: 2025
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author Berengueres, Jose
author_facet Berengueres, Jose
contents Repetitive strain injury (RSI) affects roughly one in five computer users and remains largely unresolved despite decades of ergonomic mouse redesign. All such devices share a fundamental limitation: they still require fine-motor motion to operate. This work investigates whether predictive, AI-assisted input can reduce that motion by replacing physical pointing with ranked on-screen suggestions. To preserve user agency, we introduce Preview Accept Discard (PAD), a zero-click interaction paradigm that lets users preview predicted GUI targets, cycle through a small set of ranked alternatives, and accept or discard them via key-release timing. We evaluate PAD in two settings: a browser-based email client and a ISO 9241-9 keyboard-prediction task under varying top-3 accuracies. Across both studies, PAD substantially reduces hand motion relative to trackpad use while maintaining comparable task times with the trackpad only when accuracies are similar to those of the best spell-checkers.
format Preprint
id arxiv_https___arxiv_org_abs_2511_10532
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Preview, Accept or Discard? A Predictive Low-Motion Interaction Paradigm
Berengueres, Jose
Human-Computer Interaction
Artificial Intelligence
Computers and Society
Repetitive strain injury (RSI) affects roughly one in five computer users and remains largely unresolved despite decades of ergonomic mouse redesign. All such devices share a fundamental limitation: they still require fine-motor motion to operate. This work investigates whether predictive, AI-assisted input can reduce that motion by replacing physical pointing with ranked on-screen suggestions. To preserve user agency, we introduce Preview Accept Discard (PAD), a zero-click interaction paradigm that lets users preview predicted GUI targets, cycle through a small set of ranked alternatives, and accept or discard them via key-release timing. We evaluate PAD in two settings: a browser-based email client and a ISO 9241-9 keyboard-prediction task under varying top-3 accuracies. Across both studies, PAD substantially reduces hand motion relative to trackpad use while maintaining comparable task times with the trackpad only when accuracies are similar to those of the best spell-checkers.
title Preview, Accept or Discard? A Predictive Low-Motion Interaction Paradigm
topic Human-Computer Interaction
Artificial Intelligence
Computers and Society
url https://arxiv.org/abs/2511.10532