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Autori principali: Wu, Ruocheng, He, Haolan, Wang, Yufei, Li, Zhihao, Wen, Bihan
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2511.11213
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author Wu, Ruocheng
He, Haolan
Wang, Yufei
Li, Zhihao
Wen, Bihan
author_facet Wu, Ruocheng
He, Haolan
Wang, Yufei
Li, Zhihao
Wen, Bihan
contents 3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting, primarily due to the lack of intermediate-view supervision. Inspired by the recent success of Video Diffusion Models (VDM), we propose a framework called Guidance Score Distillation (GSD) to extract the rich multi-view consistency priors from pretrained VDMs. Building on the insights from Score Distillation Sampling (SDS), GSD supervises rendered images from multiple neighboring views, guiding the Gaussian splatting representation towards the generative direction of VDM. However, the generative direction often involves object motion and random camera trajectories, making it challenging for direct supervision in the optimization process. To address this problem, we introduce an unified guidance form to correct the noise prediction result of VDM. Specifically, we incorporate both a depth warp guidance based on real depth maps and a guidance based on semantic image features, ensuring that the score update direction from VDM aligns with the correct camera pose and accurate geometry. Experimental results show that our method outperforms existing approaches across multiple datasets.
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id arxiv_https___arxiv_org_abs_2511_11213
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publishDate 2025
record_format arxiv
spellingShingle RealisticDreamer: Guidance Score Distillation for Few-shot Gaussian Splatting
Wu, Ruocheng
He, Haolan
Wang, Yufei
Li, Zhihao
Wen, Bihan
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting, primarily due to the lack of intermediate-view supervision. Inspired by the recent success of Video Diffusion Models (VDM), we propose a framework called Guidance Score Distillation (GSD) to extract the rich multi-view consistency priors from pretrained VDMs. Building on the insights from Score Distillation Sampling (SDS), GSD supervises rendered images from multiple neighboring views, guiding the Gaussian splatting representation towards the generative direction of VDM. However, the generative direction often involves object motion and random camera trajectories, making it challenging for direct supervision in the optimization process. To address this problem, we introduce an unified guidance form to correct the noise prediction result of VDM. Specifically, we incorporate both a depth warp guidance based on real depth maps and a guidance based on semantic image features, ensuring that the score update direction from VDM aligns with the correct camera pose and accurate geometry. Experimental results show that our method outperforms existing approaches across multiple datasets.
title RealisticDreamer: Guidance Score Distillation for Few-shot Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.11213