Quantifying Skill and Chance: A Unified Framework for the Geometry of Games

Fuente: arXiv
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1. Verfasser: Silver, David H.
Format: Preprint
Veröffentlicht: 2025
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author Silver, David H.
author_facet Silver, David H.
contents We introduce a quantitative framework for separating skill and chance in games by modeling them as complementary sources of control over stochastic decision trees. We define the Skill-Luck Index S(G) in [-1, 1] by decomposing game outcomes into skill leverage K and luck leverage L. Applying this to 30 games reveals a continuum from pure chance (coin toss, S = -1) through mixed domains such as backgammon (S = 0, Sigma = 1.20) to pure skill (chess, S = +1, Sigma = 0). Poker exhibits moderate skill dominance (S = 0.33) with K = 0.40 +/- 0.03 and Sigma = 0.80. We further introduce volatility Sigma to quantify outcome uncertainty over successive turns. The framework extends to general stochastic decision systems, enabling principled comparisons of player influence, game balance, and predictive stability, with applications to game design, AI evaluation, and risk assessment.
format Preprint
id arxiv_https___arxiv_org_abs_2511_11611
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantifying Skill and Chance: A Unified Framework for the Geometry of Games
Silver, David H.
Artificial Intelligence
Machine Learning
Multiagent Systems
We introduce a quantitative framework for separating skill and chance in games by modeling them as complementary sources of control over stochastic decision trees. We define the Skill-Luck Index S(G) in [-1, 1] by decomposing game outcomes into skill leverage K and luck leverage L. Applying this to 30 games reveals a continuum from pure chance (coin toss, S = -1) through mixed domains such as backgammon (S = 0, Sigma = 1.20) to pure skill (chess, S = +1, Sigma = 0). Poker exhibits moderate skill dominance (S = 0.33) with K = 0.40 +/- 0.03 and Sigma = 0.80. We further introduce volatility Sigma to quantify outcome uncertainty over successive turns. The framework extends to general stochastic decision systems, enabling principled comparisons of player influence, game balance, and predictive stability, with applications to game design, AI evaluation, and risk assessment.
title Quantifying Skill and Chance: A Unified Framework for the Geometry of Games
topic Artificial Intelligence
Machine Learning
Multiagent Systems
url https://arxiv.org/abs/2511.11611