A Study of Performance and Interaction Patterns in Hand and Tangible Interaction in Tabletop Mixed Reality
Fuente:
arXiv
Saved in:
| Main Authors: | Mosquera, Carlos, Elsayed, Neven, Kruijff, Ernst, Newman, Joseph, Veas, Eduardo |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
by: Takahira, Kentaro, et al.
Published: (2025)
by: Takahira, Kentaro, et al.
Published: (2025)
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality
by: He, Shuqi, et al.
Published: (2024)
by: He, Shuqi, et al.
Published: (2024)
AI-Powered Immersive Assistance for Interactive Task Execution in Industrial Environments
by: Duricic, Tomislav, et al.
Published: (2024)
by: Duricic, Tomislav, et al.
Published: (2024)
Tangible Intangibles: Exploring Embodied Emotion in Mixed Reality for Art Therapy
by: Nasri, Mahsa, et al.
Published: (2025)
by: Nasri, Mahsa, et al.
Published: (2025)
Effects of Multisensory Feedback on the Perception and Performance of Virtual Reality Hand-Retargeted Interaction
by: Jang, Hyunyoung, et al.
Published: (2024)
by: Jang, Hyunyoung, et al.
Published: (2024)
A Tangible Volume for Portable 3D Interaction
by: Issartel, Paul, et al.
Published: (2016)
by: Issartel, Paul, et al.
Published: (2016)
Two Explorative Studies on Tangible Augmented Reality for Neurodevelopmental Disorders
by: Vona, Francesco, et al.
Published: (2025)
by: Vona, Francesco, et al.
Published: (2025)
Using Tangible Interaction to Design Musicking Artifacts for Non-musicians
by: Montesinos, Lucía, et al.
Published: (2024)
by: Montesinos, Lucía, et al.
Published: (2024)
Unbounded: Object-Boundary Interaction in Mixed Reality
by: Lyu, Zhuoyue, et al.
Published: (2025)
by: Lyu, Zhuoyue, et al.
Published: (2025)
Evaluating Force-based Haptics for Immersive Tangible Interactions with Surface Visualizations
by: Afzaal, Hamza, et al.
Published: (2024)
by: Afzaal, Hamza, et al.
Published: (2024)
Tangible Scenography as a Holistic Design Method for Human-Robot Interaction
by: Koike, Amy, et al.
Published: (2024)
by: Koike, Amy, et al.
Published: (2024)
NeuroGaze: A Hybrid EEG and Eye-Tracking Brain-Computer Interface for Hands-Free Interaction in Virtual Reality
by: Coutray, Kyle, et al.
Published: (2025)
by: Coutray, Kyle, et al.
Published: (2025)
Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments
by: Vona, Francesco, et al.
Published: (2025)
by: Vona, Francesco, et al.
Published: (2025)
Gummy's Way Out -- a Tangible Interactive Narrative with Food and the Diegetic Body
by: Gupta, Saumya, et al.
Published: (2024)
by: Gupta, Saumya, et al.
Published: (2024)
Explainable Interfaces for Rapid Gaze-Based Interactions in Mixed Reality
by: Yu, Mengjie, et al.
Published: (2024)
by: Yu, Mengjie, et al.
Published: (2024)
Surrealism Me: Interactive Virtual Embodying Experiences in Mixed Reality
by: Zhou, Aven Le
Published: (2024)
by: Zhou, Aven Le
Published: (2024)
Decoupled Hands: An Approach for Aligning Perspectives in Collaborative Mixed Reality
by: Gottsacker, Matt, et al.
Published: (2025)
by: Gottsacker, Matt, et al.
Published: (2025)
Spatio-Temporal Mixed and Augmented Reality Experience Description for Interactive Playback
by: Kim, Dooyoung, et al.
Published: (2025)
by: Kim, Dooyoung, et al.
Published: (2025)
VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation
by: Zhang, He, et al.
Published: (2026)
by: Zhang, He, et al.
Published: (2026)
Feel my Speech: Automatic Speech Emotion Conversion for Tangible, Haptic, or Proxemic Interaction Design
by: Aslan, Ilhan
Published: (2024)
by: Aslan, Ilhan
Published: (2024)
InteRecon: Towards Reconstructing Interactivity of Personal Memorable Items in Mixed Reality
by: Li, Zisu, et al.
Published: (2025)
by: Li, Zisu, et al.
Published: (2025)
Never Tell the Trick: Covert Interactive Mixed Reality System for Immersive Storytelling
by: Lee, Chanwoo, et al.
Published: (2024)
by: Lee, Chanwoo, et al.
Published: (2024)
Practice-informed Patterns for Organising Large Groups in Distributed Mixed Reality Collaboration
by: Wong, Emily, et al.
Published: (2024)
by: Wong, Emily, et al.
Published: (2024)
DipMe: Haptic Recognition of Granular Media for Tangible Interactive Applications
by: Wang, Xinkai, et al.
Published: (2024)
by: Wang, Xinkai, et al.
Published: (2024)
Designing Doable and Locally-adapted Action Cards for an Interactive Tabletop Game To Support Bottom-Up Flood Resilience
by: Hirsch, Linda, et al.
Published: (2025)
by: Hirsch, Linda, et al.
Published: (2025)
Towards Tangible Immersion for Cobot Programming-by-Demonstration: Visual, Tactile and Haptic Interfaces for Mixed-Reality Cobot Automation in Semiconductor Manufacturing
by: Gonzalez-Aguirre, David I., et al.
Published: (2025)
by: Gonzalez-Aguirre, David I., et al.
Published: (2025)
Tap into Reality: Understanding the Impact of Interactions on Presence and Reaction Time in Mixed Reality
by: Chandio, Yasra, et al.
Published: (2024)
by: Chandio, Yasra, et al.
Published: (2024)
Motion Control of Interactive Robotic Arms Based on Mixed Reality Development
by: Chen, Hanxiao
Published: (2024)
by: Chen, Hanxiao
Published: (2024)
NeuroVase: A Tangible Mobile Augmented Reality Learning System for Neurovascular Anatomy and Stroke Education
by: Jahani, Bahar, et al.
Published: (2026)
by: Jahani, Bahar, et al.
Published: (2026)
As Content and Layout Co-Evolve: TangibleSite for Scaffolding Blind People's Webpage Design through Multimodal Interaction
by: Li, Jiasheng, et al.
Published: (2026)
by: Li, Jiasheng, et al.
Published: (2026)
MITHOS: Interactive Mixed Reality Training to Support Professional Socio-Emotional Interactions at Schools
by: Chehayeb, Lara, et al.
Published: (2024)
by: Chehayeb, Lara, et al.
Published: (2024)
A Review of Virtual Reality Studies on Autonomous Vehicle--Pedestrian Interaction
by: Tran, Tram Thi Minh, et al.
Published: (2024)
by: Tran, Tram Thi Minh, et al.
Published: (2024)
Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality
by: Hubenschmid, Sebastian, et al.
Published: (2025)
by: Hubenschmid, Sebastian, et al.
Published: (2025)
Conversational Interfaces for Parametric Conceptual Architectural Design: Integrating Mixed Reality with LLM-driven Interaction
by: Ji, Ruochen, et al.
Published: (2025)
by: Ji, Ruochen, et al.
Published: (2025)
Practicing a Second Language Without Fear: Mixed Reality Agents for Interactive Group Conversation
by: Fernandez-Espinosa, Mariana, et al.
Published: (2025)
by: Fernandez-Espinosa, Mariana, et al.
Published: (2025)
XR Prototyping of Mixed Reality Visualizations: Compensating Interaction Latency for a Medical Imaging Robot
by: Plümer, Jan Hendrik, et al.
Published: (2024)
by: Plümer, Jan Hendrik, et al.
Published: (2024)
CelluloTactix: Towards Empowering Collaborative Online Learning through Tangible Haptic Interaction with Cellulo Robots
by: Kariyawasam, Hasaru, et al.
Published: (2024)
by: Kariyawasam, Hasaru, et al.
Published: (2024)
Going Down the Abstraction Stream with Augmented Reality and Tangible Robots: the Case of Vector Instruction
by: Volodin, Sergei, et al.
Published: (2025)
by: Volodin, Sergei, et al.
Published: (2025)
Design of Seamless Multi-modal Interaction Framework for Intelligent Virtual Agents in Wearable Mixed Reality Environment
by: Ali, Ghazanfar, et al.
Published: (2025)
by: Ali, Ghazanfar, et al.
Published: (2025)
Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality
by: Chiossi, Francesco, et al.
Published: (2026)
by: Chiossi, Francesco, et al.
Published: (2026)
Similar Items
-
TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
by: Takahira, Kentaro, et al.
Published: (2025) -
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality
by: He, Shuqi, et al.
Published: (2024) -
AI-Powered Immersive Assistance for Interactive Task Execution in Industrial Environments
by: Duricic, Tomislav, et al.
Published: (2024) -
Tangible Intangibles: Exploring Embodied Emotion in Mixed Reality for Art Therapy
by: Nasri, Mahsa, et al.
Published: (2025) -
Effects of Multisensory Feedback on the Perception and Performance of Virtual Reality Hand-Retargeted Interaction
by: Jang, Hyunyoung, et al.
Published: (2024)