SocialNav-Map: Dynamic Mapping with Human Trajectory Prediction for Zero-Shot Social Navigation

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Zhang, Lingfeng, Xiao, Erjia, Hao, Xiaoshuai, Fu, Haoxiang, Gong, Zeying, Chen, Long, Liang, Xiaojun, Xu, Renjing, Ye, Hangjun, Ding, Wenbo
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866911273210347520
author Zhang, Lingfeng
Xiao, Erjia
Hao, Xiaoshuai
Fu, Haoxiang
Gong, Zeying
Chen, Long
Liang, Xiaojun
Xu, Renjing
Ye, Hangjun
Ding, Wenbo
author_facet Zhang, Lingfeng
Xiao, Erjia
Hao, Xiaoshuai
Fu, Haoxiang
Gong, Zeying
Chen, Long
Liang, Xiaojun
Xu, Renjing
Ye, Hangjun
Ding, Wenbo
contents Social navigation in densely populated dynamic environments poses a significant challenge for autonomous mobile robots, requiring advanced strategies for safe interaction. Existing reinforcement learning (RL)-based methods require over 2000+ hours of extensive training and often struggle to generalize to unfamiliar environments without additional fine-tuning, limiting their practical application in real-world scenarios. To address these limitations, we propose SocialNav-Map, a novel zero-shot social navigation framework that combines dynamic human trajectory prediction with occupancy mapping, enabling safe and efficient navigation without the need for environment-specific training. Specifically, SocialNav-Map first transforms the task goal position into the constructed map coordinate system. Subsequently, it creates a dynamic occupancy map that incorporates predicted human movements as dynamic obstacles. The framework employs two complementary methods for human trajectory prediction: history prediction and orientation prediction. By integrating these predicted trajectories into the occupancy map, the robot can proactively avoid potential collisions with humans while efficiently navigating to its destination. Extensive experiments on the Social-HM3D and Social-MP3D datasets demonstrate that SocialNav-Map significantly outperforms state-of-the-art (SOTA) RL-based methods, which require 2,396 GPU hours of training. Notably, it reduces human collision rates by over 10% without necessitating any training in novel environments. By eliminating the need for environment-specific training, SocialNav-Map achieves superior navigation performance, paving the way for the deployment of social navigation systems in real-world environments characterized by diverse human behaviors. The code is available at: https://github.com/linglingxiansen/SocialNav-Map.
format Preprint
id arxiv_https___arxiv_org_abs_2511_12232
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SocialNav-Map: Dynamic Mapping with Human Trajectory Prediction for Zero-Shot Social Navigation
Zhang, Lingfeng
Xiao, Erjia
Hao, Xiaoshuai
Fu, Haoxiang
Gong, Zeying
Chen, Long
Liang, Xiaojun
Xu, Renjing
Ye, Hangjun
Ding, Wenbo
Robotics
Social navigation in densely populated dynamic environments poses a significant challenge for autonomous mobile robots, requiring advanced strategies for safe interaction. Existing reinforcement learning (RL)-based methods require over 2000+ hours of extensive training and often struggle to generalize to unfamiliar environments without additional fine-tuning, limiting their practical application in real-world scenarios. To address these limitations, we propose SocialNav-Map, a novel zero-shot social navigation framework that combines dynamic human trajectory prediction with occupancy mapping, enabling safe and efficient navigation without the need for environment-specific training. Specifically, SocialNav-Map first transforms the task goal position into the constructed map coordinate system. Subsequently, it creates a dynamic occupancy map that incorporates predicted human movements as dynamic obstacles. The framework employs two complementary methods for human trajectory prediction: history prediction and orientation prediction. By integrating these predicted trajectories into the occupancy map, the robot can proactively avoid potential collisions with humans while efficiently navigating to its destination. Extensive experiments on the Social-HM3D and Social-MP3D datasets demonstrate that SocialNav-Map significantly outperforms state-of-the-art (SOTA) RL-based methods, which require 2,396 GPU hours of training. Notably, it reduces human collision rates by over 10% without necessitating any training in novel environments. By eliminating the need for environment-specific training, SocialNav-Map achieves superior navigation performance, paving the way for the deployment of social navigation systems in real-world environments characterized by diverse human behaviors. The code is available at: https://github.com/linglingxiansen/SocialNav-Map.
title SocialNav-Map: Dynamic Mapping with Human Trajectory Prediction for Zero-Shot Social Navigation
topic Robotics
url https://arxiv.org/abs/2511.12232