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Hauptverfasser: Liu, Xinxin, Xu, Zhaopan, Li, Ming, Wang, Kai, Lee, Yong Jae, Shang, Yuzhang
Format: Preprint
Veröffentlicht: 2025
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Online-Zugang:https://arxiv.org/abs/2511.13853
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author Liu, Xinxin
Xu, Zhaopan
Li, Ming
Wang, Kai
Lee, Yong Jae
Shang, Yuzhang
author_facet Liu, Xinxin
Xu, Zhaopan
Li, Ming
Wang, Kai
Lee, Yong Jae
Shang, Yuzhang
contents While Chain-of-Thought (CoT) prompting enables sophisticated symbolic reasoning in LLMs, it remains confined to discrete text and cannot simulate the continuous, physics-governed dynamics of the real world. Recent video generation models have emerged as potential world simulators through Chain-of-Frames (CoF) reasoning -- materializing thought as frame-by-frame visual sequences, with each frame representing a physically-grounded reasoning step. Despite compelling demonstrations, a challenge persists: existing benchmarks, focusing on fidelity or alignment, do not assess CoF reasoning and thus cannot measure core cognitive abilities in multi-step planning, algorithmic logic, or abstract pattern extrapolation. This evaluation void prevents systematic understanding of model capabilities and principled guidance for improvement. We introduce Gen-ViRe (Generative Visual Reasoning Benchmark), a framework grounded in cognitive science and real-world AI applications, which decomposes CoF reasoning into six cognitive dimensions -- from perceptual logic to abstract planning -- and 24 subtasks. Through multi-source data curation, minimal prompting protocols, and hybrid VLM-assisted evaluation with detailed criteria, Gen-ViRe delivers the first quantitative assessment of video models as reasoners. Our experiments on SOTA systems reveal substantial discrepancies between impressive visual quality and actual reasoning depth, establishing baselines and diagnostic tools to advance genuine world simulators.
format Preprint
id arxiv_https___arxiv_org_abs_2511_13853
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Can World Simulators Reason? Gen-ViRe: A Generative Visual Reasoning Benchmark
Liu, Xinxin
Xu, Zhaopan
Li, Ming
Wang, Kai
Lee, Yong Jae
Shang, Yuzhang
Computer Vision and Pattern Recognition
While Chain-of-Thought (CoT) prompting enables sophisticated symbolic reasoning in LLMs, it remains confined to discrete text and cannot simulate the continuous, physics-governed dynamics of the real world. Recent video generation models have emerged as potential world simulators through Chain-of-Frames (CoF) reasoning -- materializing thought as frame-by-frame visual sequences, with each frame representing a physically-grounded reasoning step. Despite compelling demonstrations, a challenge persists: existing benchmarks, focusing on fidelity or alignment, do not assess CoF reasoning and thus cannot measure core cognitive abilities in multi-step planning, algorithmic logic, or abstract pattern extrapolation. This evaluation void prevents systematic understanding of model capabilities and principled guidance for improvement. We introduce Gen-ViRe (Generative Visual Reasoning Benchmark), a framework grounded in cognitive science and real-world AI applications, which decomposes CoF reasoning into six cognitive dimensions -- from perceptual logic to abstract planning -- and 24 subtasks. Through multi-source data curation, minimal prompting protocols, and hybrid VLM-assisted evaluation with detailed criteria, Gen-ViRe delivers the first quantitative assessment of video models as reasoners. Our experiments on SOTA systems reveal substantial discrepancies between impressive visual quality and actual reasoning depth, establishing baselines and diagnostic tools to advance genuine world simulators.
title Can World Simulators Reason? Gen-ViRe: A Generative Visual Reasoning Benchmark
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.13853